[Halo2] [Swamp] - CptnNsan0

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CptnNsan0




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[Halo2] [Swamp] - CptnNsan0

Post by CptnNsan0 »

Swamp
  • Author: __ CptnNsan0
    Website: ...http://www.halopatch.com
    Video:__....
    Patch:__....
    Type:___...SPPF
    Base:___...Beaver Creek

    Changes:

    -entire level skinned
    -glowbugs from backwash are scattered around the map
    -trees with collision
    -fog added
    -arbitor replaces the elite
    -arbitor has fp skin
    -many little plants added around the map to give it more of a swampy feel to the map.

    Map Information:
    [ UNTESTED ] __System Linkable
    [ ___ ] __Weapon Mods
    [ YES ] __Skin Mods
    [ ___ ] __Physics Mods
    [ YES ] __Lighting Mods
    [ ___ ] __Vehicle Mods
Time spent on mod: 1 hour

Preview Images:
Image
arbitor replaces the elite.
Image
new fp armor
Image
Image
glow bugs
Image

Credits:
Entity
Halopatch
Halomods

This topic was auto generated with The Mimesis Mod Post Generator
Attachments
Swamp.rar
version 2 coming soon
(4.76 MiB) Downloaded 90 times
Last edited by CptnNsan0 on Sun Oct 15, 2006 9:56 am, edited 2 times in total.
xXtR1Xm1Xx




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Post by xXtR1Xm1Xx »

I really like the feel and skin on this one, beaver creek usually isnt all that great but this is pretty good. GJ.
Image
Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
OwnZ joO




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Post by OwnZ joO »

For 1 hour this is a sick mod. GJ
gamefreak249





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Post by gamefreak249 »

Like I said on HP, I like it.
Gamefreak249 needs a sig. PM me if you can make me one.
Or add me on MSN.
TrashiestGerm





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Post by TrashiestGerm »

great, but the bright lil bushes killed the dark map.
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When Shrubs Attack





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Post by When Shrubs Attack »

WOW!! way better than ours. 9.9987406/10 (nuttin is perfect)

great job!
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smacktalker




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Post by smacktalker »

too bad the glowbugs don't systemlink
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CptnNsan0




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Post by CptnNsan0 »

thanks for the comments. Im still making a version 2 with more glowing bugs, and i have to fix a tree that is floating in the air. Im open to suggestions and TrashiestGerm I will darken up the bushes.

I am also currently making a map pack with all of my mods that will include mods like this one and graveyard 2. In total there will be about 12 new maps
Enlighten3d-one





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Post by Enlighten3d-one »

smacktalker wrote:too bad the glowbugs don't systemlink
XD
of course they do, they're in a BUNGIE made map and you can play it over System link or xbl and it works so why wouldnt the slc in this map?
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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smacktalker




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Post by smacktalker »

because they're from backwash maybe? scen tags dont systemlink in other map
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Hawaiian Modder




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Post by Hawaiian Modder »

Do you mean like system link without the map, or with the map.
Looks good, Really never liked beaver creek.
I'm still waiting for someone to put actual beavers in beaver creek.
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Thanks lej for the sig.
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Post by Enlighten3d-one »

Hawaiian Modder wrote:I'm still waiting for someone to put actual beavers in beaver creek.
XD LMFAO XD
ill get right to that :wink:
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
Image
smacktalker




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Post by smacktalker »

the added scen-tags won't show up on the clients xbox.
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Post by StalkingGrunt911 »

Looks really nice I was hoping you would do something with the water to actually make it look swampish. The bushes don't look that good when they are light. For a hour it's really good. 8/10
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Post by supremesniper1 »

it looks really good
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Sgt.Peppers




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Post by Sgt.Peppers »

I'm pretty sure that sig is a just a liiiittle too large :wink: ^^^^
yodoo17





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Post by yodoo17 »

that elite looks really cool
yeah go hanna yea
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Post by BOBtheMASTER »

great mod 9/10 this just proves that you dont have to put a ton of time into a mod for it to be good.

ps: wow dat sig is da uber HuGe!!
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Sgt.Peppers




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Post by Sgt.Peppers »

BOBtheMASTER wrote: this just proves that you dont have to put a ton of time into a mod for it to be good.
Agreed. And why the Arbiter? I hate the Arbiter. Oh well, just my opinion, everything else looks really good.
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Post by Dojorkan »

You should use the Arbiter FP model instead of putting his shaders ont he normal Elite FP. :P
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