please dont bash me for this.....(making turrets)
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please dont bash me for this.....(making turrets)
i used search but i didnt get an answer:
2 questions:
how do i import a second warthog into a map using HMT3?
how do i make a warthog just a turret?
2 questions:
how do i import a second warthog into a map using HMT3?
how do i make a warthog just a turret?
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you can have your turret ,but i only know how to do a sort of trade-off. what you do is open the map in HMT3(remember to backup map files).
then go to the veical tab then click on the veical you want to trade for the turret. like the banshe. then up at the top hit swap. then select the turret. the problem is that when you do this you lose a veical in the procces of gaining one. so if you map started out (worthog,rworthog,banshe,ghost) it ends up as(worthog,rworthoh,turret,ghost). there is anothewr way with rebuilding the map with a map that already has a turret in it. but thats more complicated and i woul probly scew up my computer while doing so.
then go to the veical tab then click on the veical you want to trade for the turret. like the banshe. then up at the top hit swap. then select the turret. the problem is that when you do this you lose a veical in the procces of gaining one. so if you map started out (worthog,rworthog,banshe,ghost) it ends up as(worthog,rworthoh,turret,ghost). there is anothewr way with rebuilding the map with a map that already has a turret in it. but thats more complicated and i woul probly scew up my computer while doing so.
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yeah. theres a tut. and you would swap the warthog for a turret in SE. it aint that hard...master_wolf wrote:i allready have it duplicated, i dont even know how to make it a turret
as for the map rebuilding, i know there is a way, no1 is just telling me
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