Hi,
I am currently making a mainmenu and when I added some maps to it, I went on them on took pics of them and added the .dds bitmap to the map slots number 13 and 14.
I did this because when i added it to spot 12, it changed zanzibars bitmap to map slot number 12's bitmap.
And I am also asking yall this, beacuse when I changed mapslot 13, and 14 bitmaps they they stayed the same bitmap.
How do I make it so I can have different bitmaps, or pictures there, for each map, in the pregame lobby.....
Please help....
Thx
MainMenu issue
-
- Posts: 406
- Joined: Thu Aug 31, 2006 5:14 pm
- Location: Queens
![]() |
You need to internalize the bitmaps; apply this patch to your map to do that. And follow this tutorial on how to edit slots 13-49.

Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
-
- Posts: 935
- Joined: Sat Feb 25, 2006 4:23 am
- Location: Europe. as in i'm speaking broken english coz i'm polish :D
![]() |
![]() |
![]() |
internalize bitmaps lol... its not internalizing, but that patch has raw data added for the mainmenu pictures. 

Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
-
- Posts: 2032
- Joined: Tue May 17, 2005 6:34 pm
- Location: T E X A S
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Whats that you say? I take helping too far? Well, yes, its true. Have fun.
http://files.halomods.com/viewtopic.php?p=625142#625142
Don't use it to inject images, it won't inject thhem right. But for the "Internalizing" and extracting it should be fine.
http://files.halomods.com/viewtopic.php?p=625142#625142
Don't use it to inject images, it won't inject thhem right. But for the "Internalizing" and extracting it should be fine.
Formerly known as Limpmybizket.