[MOD] Biohazard III || xHeadshotmastax

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G.I.R.




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Post by G.I.R. »

slayer410 wrote:Maybe you should release the hunter cannon as a tag. It would save me sometime as I can't model. :P
Just extract it with Entity? :?
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Post by slayer410 »

Yeah, but that's ripping. :?
And knowing headshot, his map is probably protected.
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Post by ScottyGEE »

Ask the person who made the model politley (dec1234) instead of just straight out ripping it from a map...Don't rip...if the mod is unencrpyted I believe its for people who are curious about whats what in a mod and are then able to learn...People don't leave their mods unencrypted so people can steal and rip tags from their mod...Even though that doesn't stop most people...
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Post by xheadshotmastax »

Hmm for the entire model you could ask dec.
But for the entire skin and weapon you could ask me lol.
Anyways ill see if i release the complete tags of the Disintegrator aka Hunter Cannon.
If i release them you
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Post by slayer410 »

Cool.
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Post by G.I.R. »

I've a question: Why isn't this in 'Outstanding' or on Mimesis? >_>
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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Post by xheadshotmastax »

G.I.R. wrote:I've a question: Why isn't this in 'Outstanding' or on Mimesis? >_>
Mimesis soon
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Post by chrasherx »

looks amazing, ok now im gone again and will randomly post like this in a month or so.
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Post by xheadshotmastax »

Hunter Cannon Tags

http://hsm.behemothnet.net/hunter_cannon.rar

feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...

extract those tags to:
C:\tags

build em in with entity 1.3 and have fun using the hunter cannon.
Last edited by xheadshotmastax on Mon Oct 09, 2006 6:20 am, edited 1 time in total.
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Post by GametagAeonFlux »

:shock:

Awesome release, can't wait to see this in some more mods.
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Post by -DeToX- »

Sweet.
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Post by slayer410 »

Yay, 8==D :P
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Post by SingingBlaze »

Tags might have a play around with them see what I can do. Thanks hsm.
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Post by chrasherx »

xheadshotmastax wrote:Hunter Tags

http://hsm.behemothnet.net/hunter_cannon.rar

feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...

extract those tags to:
C:\tags

build em in with entity 1.3 and have fun using the hunter cannon.
english please
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Post by voodoo721 »

chrasherx wrote:
xheadshotmastax wrote:Hunter Tags

http://hsm.behemothnet.net/hunter_cannon.rar

feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...

extract those tags to:
C:\tags

build em in with entity 1.3 and have fun using the hunter cannon.
english please
Seems pretty clear to me.
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Hunter cannon

Post by skeet123 »

Ive never used entity before so could you please explain in detail what i have to do to get this wepon working in any map...
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Re: Hunter cannon

Post by DarkMetal »

skeet123 wrote:Ive never used entity before so could you please explain in detail what i have to do to get this wepon working in any map...
Just open the map you need it in, hit the "Build" button, browse to the hunter info tag, and open it. It will build it into your map.

I honestly don't understand why people don't know how to use Entity... I find it alot easier than many of the other older programs (Like Insolence, bleh).
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Hunter Cannon

Post by skeet123 »

Its not really that i dont understand how to use it its just that i never had any need for it so i never downloaded it.
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Post by xheadshotmastax »

chrasherx wrote:
xheadshotmastax wrote:Hunter Tags

http://hsm.behemothnet.net/hunter_cannon.rar

feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...

extract those tags to:
C:\tags

build em in with entity 1.3 and have fun using the hunter cannon.
english please
maybe use a translator: "from english to english" :|
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Post by halofreak615 »

nice.
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