Campaign Weapon Holder Into Multiplayer?
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- Posts: 41
- Joined: Mon Oct 24, 2005 1:50 pm
well turk...I was sure i said parking garage but if you can get it to work on the slanted walls...i will love you forever cuz that would be a great place!!!
in the second lvl of the parking garage would be easier for you
AND
i can get more in there.
If each thing holds 2 weapons, then i only need 8 holders on the wall..If they only hold 1...then ill need 16...lol
with these weapons random in each one
Battle Rifle
Human Sniper
Shotgun
SMG
Pistol
in the second lvl of the parking garage would be easier for you
AND
i can get more in there.
If each thing holds 2 weapons, then i only need 8 holders on the wall..If they only hold 1...then ill need 16...lol
with these weapons random in each one
Battle Rifle
Human Sniper
Shotgun
SMG
Pistol
well this is what it looks like on the slant, not so good. the tunnel is also slanted so that is a no go. I do have a good spot though but it limits camera movement.



"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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- Posts: 41
- Joined: Mon Oct 24, 2005 1:50 pm
k, ill add more, i just need to fix the angle of them slightly first. Any specific distance apart, close or spanning across most of the wall?

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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- Posts: 41
- Joined: Mon Oct 24, 2005 1:50 pm
well im done adding the guns. the BR looks fine for the most part but the smg has this problem.

also when unarmed you pick up the gun before it even opens. i do have an idea though, null out everything on the sword since the unarmed uses the same animation and that way you can pick up the BR when ever it is needed.

also when unarmed you pick up the gun before it even opens. i do have an idea though, null out everything on the sword since the unarmed uses the same animation and that way you can pick up the BR when ever it is needed.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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- Posts: 41
- Joined: Mon Oct 24, 2005 1:50 pm