The AI Challenge- Completed

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pyrojake123





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Post by pyrojake123 »

im workin on an ai matrix mod. Its on coag but i dont think ill be able to finish it in ten days. Im workin on a type of gravity gun....only one that u just stick ur hand out and it pushes stuff. Im also wondering tho if it were possible to make the ai guys agents? That would be sweet. Ill try to get some pics up once i start testing it
Monkey
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MilyardoX2




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Post by MilyardoX2 »

sounds nice..... and could the dead line be like sum time around the 19th???? maybe the 20th? that a friday.... every good happens on fridays (example: JackAss 2) please. I'm having surgery then and wanted to finish my mod before then.
Oh well in the end it is up to you, BTW my mod is coming along nicly.
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TheSilentModders





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Post by TheSilentModders »

I wrote:i applied a patch for turf with ai mods there was nothing at all on the map no ai so i have to have campign maps even if i apply a ai patch because i have no campign maps at all :!:
not to bring up a old post but really wanted someone to answer my question :lol:
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Agent ME




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Post by Agent ME »

TheSilentModders wrote:
I wrote:i applied a patch for turf with ai mods there was nothing at all on the map no ai so i have to have campign maps even if i apply a ai patch because i have no campign maps at all :!:
not to bring up a old post but really wanted someone to answer my question :lol:
You don't need the campaign maps on your xbox (You might need single_player_shared.map).

Make sure you use the Yelo trainer with "Disable Autoupdate" and "AI MP Enable" are turned on.
xXtR1Xm1Xx




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Post by xXtR1Xm1Xx »

I play AI with no sp shared map. Well due to this contest having barely any time legnth im probably tapping out, ill still do the mod and it will be twice as good if I take my time.
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Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
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snakejknight




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Post by snakejknight »

yea i figured more would be entered by now... i was working on a headlong one but i have other obligations, and won't be able to mod untill the monday after next (unless things change)

13 pgs only 4 enties :(
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TheSilentModders





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Post by TheSilentModders »

snakejknight wrote:yea i figured more would be entered by now... i was working on a headlong one but i have other obligations, and won't be able to mod untill the monday after next (unless things change)

13 pgs only 4 enties :(
hey i would make a ai mod i already know how but i have no campign maps :cry: :cry: :cry: :cry: :cry: :cry: :cry:
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snakejknight




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Post by snakejknight »

well u can use any bipds in any of my maps.... and u can use the ai requirements paches
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latinomodder





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Post by latinomodder »

I say we should extend it, besides I cant judge the days after it ends 8) How about 2 more weeks snakejknight?
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snakejknight




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Post by snakejknight »

ok, i need some more feedback to make sure thats ok, if u guys wann go another month from now thats fine with me

u guys wanna do that?
Enlighten3d-one





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Post by Enlighten3d-one »

yes
please
im gonna make an ai mod
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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xheadshotmastax




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Post by xheadshotmastax »

snakejknight wrote:yea i figured more would be entered by now... i was working on a headlong one but i have other obligations, and won't be able to mod untill the monday after next (unless things change)

13 pgs only 4 enties :(
hehe most of the thread seems to be blabla..
but hopefully we got another entry soon ;)
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Enlighten3d-one





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Post by Enlighten3d-one »

xheadshotmastax wrote:
snakejknight wrote:yea i figured more would be entered by now... i was working on a headlong one but i have other obligations, and won't be able to mod untill the monday after next (unless things change)

13 pgs only 4 enties :(
hehe most of the thread seems to be blabla..
but hopefully we got another entry soon ;)
headshot get on aim for a sec i need to talk to you (discreetly) :wink:
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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Zone 117




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Post by Zone 117 »

We need more entries. Are people making mods for this right now?
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
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MilyardoX2




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Post by MilyardoX2 »

I'm working on a mod right now...... and yes please extend it if you haven't already
Hawaiian Modder




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Post by Hawaiian Modder »

I'm working on 2.
One is good, and one is hopefully going to be amazing. :wink:
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Thanks lej for the sig.
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t_mann05




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Post by t_mann05 »

Im working on a mod
Hawaiian Modder




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Post by Hawaiian Modder »

Hey found something script wise.(Well actualy SoL helped me find it.)

Code: Select all

(ai_erase ai_name_goes_here)
It kills the ai squad. It's untested.
I would but I have to go somewhere and I doubt I will be modding for awhile. :cry:
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Thanks lej for the sig.
Dr.Cox wrote:I like Cox.
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SingingBlaze




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Post by SingingBlaze »

Do you put the AI squad name?
Hawaiian Modder




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Post by Hawaiian Modder »

Yeah. replace the ai_squad_name_goes_here with the quads name.
Btw people you can rename your squads and use them with the latest compiler. So instead of 0001, you can make it cov_1_elite_30 or w/e you want.
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Thanks lej for the sig.
Dr.Cox wrote:I like Cox.
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