Discuss general issues about modding HaloPC. Post ideas for mods here.
gh0570fchurch
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by gh0570fchurch » Sun Sep 24, 2006 10:29 am
I redid the human blood effects as the default ones in Halo kind of suck.
Download
EDIT: Original blood for comparison:
-/10
Last edited by
gh0570fchurch on Sun Sep 24, 2006 5:05 pm, edited 1 time in total.
Dr.Cox wrote: gh0570fchurch has a mexi-stash. =D
Corvette19
Posts: 1191 Joined: Wed Jun 21, 2006 6:05 am
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by Corvette19 » Sun Sep 24, 2006 1:16 pm
dang i was about to post a topic on whats that bitmap name for blood on ground lol
can u tell me?
Xfire = corvette19
WaeV wrote: Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
gh0570fchurch
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by gh0570fchurch » Sun Sep 24, 2006 1:33 pm
It's under bitmaps as effects\decals\blood splats\bitmaps\blood splat for the human blood. The other ones are below that with their respective names. Also, next time keep a question like this to a PM.
Dr.Cox wrote: gh0570fchurch has a mexi-stash. =D
Corvette19
Posts: 1191 Joined: Wed Jun 21, 2006 6:05 am
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by Corvette19 » Sun Sep 24, 2006 1:45 pm
but it may also helpp other people who read it
also this is pretty cool!
im making skins for bad graphics where they can see blood
i already got the grass it looks like good graphics grass
Xfire = corvette19
WaeV wrote: Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
MasterNeoChief
Posts: 2431 Joined: Tue Dec 23, 2003 9:34 am
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by MasterNeoChief » Sun Sep 24, 2006 10:53 pm
If the user has blood disabled, it doesn't matter if you enhance it or not; they still won't see it.
gh0570fchurch
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by gh0570fchurch » Mon Sep 25, 2006 2:06 pm
Yeah, but this is for the people that don't have it disabled.
Now can people start posting about what they think since that's the whole point of the thread in the first place?
Dr.Cox wrote: gh0570fchurch has a mexi-stash. =D
Cosmos
Posts: 94 Joined: Sat Sep 16, 2006 12:12 am
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by Cosmos » Tue Sep 26, 2006 1:17 am
It just looks too artificial for me, the blood is way to red. However the splats look pretty good, and i like how it is sort of see through. To show the background like the original.
MasterNeoChief
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by MasterNeoChief » Tue Sep 26, 2006 5:47 am
Right, critics
I think it looks good, maybe just a slight tint of reddish, but Quentin-like.
gh0570fchurch
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by gh0570fchurch » Tue Sep 26, 2006 3:13 pm
Well, I tried to make it a little less 'red' so that it would be darker, butI couldn't get it to work. This is the best result I got.
Dr.Cox wrote: gh0570fchurch has a mexi-stash. =D
JK-47
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by JK-47 » Wed Sep 27, 2006 9:04 pm
Looks pretty nice
9/10
Cosmos
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by Cosmos » Thu Sep 28, 2006 3:51 am
Btw did you make the paint in photoshop and transferred it inot HMT. If so can you tell me how you did it?
gh0570fchurch
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by gh0570fchurch » Thu Sep 28, 2006 3:19 pm
Extracted the .dds file using HMT, edited it with Photoshop, and reinjected it with HMT.
Dr.Cox wrote: gh0570fchurch has a mexi-stash. =D
Cosmos
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by Cosmos » Thu Sep 28, 2006 11:46 pm
Is their a tutorial on how to Extract and reinject?
alfaalex101
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by alfaalex101 » Sun Oct 01, 2006 6:06 pm
I gota inject some Doom 3 blood splats into halo
gh0570fchurch
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by gh0570fchurch » Sun Oct 01, 2006 7:28 pm
Does Doom 3 use .dds files?
Dr.Cox wrote: gh0570fchurch has a mexi-stash. =D
Cosmos
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by Cosmos » Sun Oct 01, 2006 9:46 pm
He should know if he opens it up in a Doom 3 editor. The files should be named or grouped together.
V0Lt4Ge
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by V0Lt4Ge » Sun Oct 01, 2006 10:05 pm
You could convert it to a dds even if it wasn't.