The LongSword

Discuss general issues about modding HaloPC. Post ideas for mods here.
KillrZero





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The LongSword

Post by KillrZero »

Has anyone tried to put in the Longswords before? If so, can i get a link to their site/forum?
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MasterNeoChief




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Post by MasterNeoChief »

They didn't put in the Longsword... yet.
KillrZero





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Post by KillrZero »

Awwwwwww ... It would be cool.
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MasterNeoChief




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Post by MasterNeoChief »

I think I'm going to try and put it into Death Island.
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Post by maegus15 »

Stefrander put one in blood gulch. Perfect to. He never released it though.
EqUiNoX





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Post by EqUiNoX »

why don't u help us all and put up the link...
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MasterNeoChief




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Post by MasterNeoChief »

Crap, I wanted to post the link, but I couldn't find it...
KillrZero





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Post by KillrZero »

Lol. I think Infinity would be a good map for it, its nice and big.
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shibbyman





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well

Post by shibbyman »

i dont know if a long sword is an actual mod that ur lookin for but i have put a sword in my insant gulch 2 mod its in a secret room
sharkface217





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Post by sharkface217 »

ICEFIRE wrote:Stefrander put one in blood gulch. Perfect to. He never released it though.
Oh man. When HEK comes out, I will ask someone to make a lvl where you respawn in the cargo bay, and there is a Pillar of Autumn and a Truth and Reconcilation. The cargo bay would have loads of Pelicans and Longswords, along with tanks. T and R would have Banshees and Dropships, along with wraiths. If you need to defend, use tanks. Need to combat, use ships.


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KillrZero





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Post by KillrZero »

I was thinkin of that too.
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HoboRockAssassin





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Post by HoboRockAssassin »

shibbyman the longsword is not a sword.......
Last edited by HoboRockAssassin on Thu Mar 25, 2004 12:31 pm, edited 1 time in total.
KillrZero





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Post by KillrZero »

The longsword is the Fighter Bomber. The thing u see flying around the outside of teh POA, and what you escape in on The Maw.
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Post by Dark Cloud »

I remember looking at the pic of the injection into BG awhile ago, but like someone else said, Stefander never released it.. :cry:
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Post by XwitX »

You guys need to know somethin. You couldn't have the POA and truth and reconcilaton in one map. (i dont even think hek could do it) Multiplayer maps only support one mesh data.
Dark Cloud




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Post by Dark Cloud »

*sigh*

Ok, look. How do you know that you won't be able to extract a BSP from a map and combine it with another via a 3D modelling program? You don't. So be quiet.
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HunterXI





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Post by HunterXI »

Dark Cloud wrote:*sigh*

Ok, look. How do you know that you won't be able to extract a BSP from a map and combine it with another via a 3D modelling program? You don't. So be quiet.
the pointers would then point to the wrong location. voila! no bsp.
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Post by Dark Cloud »

... ok, I don't think you understood. You may be able to extract the model for the level, as in the mesh and all, and put it into a 3D editor such as gmax. Then, do the same with the other ship, and combine it into one file. Then, make a new level in Halo with the 3D file. Voila! :roll:
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HunterXI





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Post by HunterXI »

Dark Cloud wrote:... ok, I don't think you understood. You may be able to extract the model for the level, as in the mesh and all, and put it into a 3D editor such as gmax. Then, do the same with the other ship, and combine it into one file. Then, make a new level in Halo with the 3D file. Voila! :roll:
oh, lol... MM. but dont forget you would have to rewrite the pointers...
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Duffman





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Post by Duffman »

um, killer zero, you spelled your sig wrong, its "transmission" not "transmition"
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