Battle scene mb. First try at posing rigged bipeds.

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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rossmum





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Battle scene mb. First try at posing rigged bipeds.

Post by rossmum »

Image

Couldn't be bothered reposting, so go here for more pics and some info :D
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dos mes





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Post by dos mes »

Lol, the blue elite looks like he's just laughing at everyone. Nice job, but the yellow elite looks kinda distorted or something.
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Post by metkillerjoe »

I was going to say spikey. It looks good though :wink: .
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Post by rossmum »

Yeah, I blame Gmax.

It looks marginally better now I smoothed them all, though.
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Post by gh0570fchurch »

Yeah, but the yellow elite look kinda retarded lol. But the rest of it looks awesome. :D
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Post by rossmum »

YAY SMOOTHING!

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I'll play with the textures to try get them looking less crap later, maybe.
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dos mes





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Post by dos mes »

Wow, just doing that made it a hundred times better. Very Nice :wink:
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Post by rossmum »

I'm out of ideas for the night- wait, morning- so I might work on it today (lolololol it's 1:30AM here) between rounds of DoD.
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Post by Grunt Rebel »

Dang nice! Cant wait for more, wish i could do some...
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Post by cooldude5990 »

make a floor and itl be alot better
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a mammoth




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Post by a mammoth »

Would deffinatly be better if it was rendered in 3ds max with bumps. Oh well. It looks pretty good for taking a screen cap. Be really cool if you could ge it rendered with lighting and bump mapping. Nice job anyways, I can't do that.
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Post by rossmum »

I'm seeing about finding someone who can render and do some terrain :)
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Post by Patrickssj6 »

For gmax its pretty good.
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Post by Caboose{SE} »

i'm not sure about gmax's rendering capabilites but they all need bumpmaps, reflection, maps diffuse all that fancy stuff. it looks so bland
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Post by Darco »

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=[
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Post by Reaper Man »

Caboose{SE} wrote:i'm not sure about gmax's rendering capabilites but they all need bumpmaps, reflection, maps diffuse all that fancy stuff. it looks so bland
halo 1 bipeds dont have bumpmaps >_<
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Post by Patrickssj6 »

Reaper Man wrote:
Caboose{SE} wrote:i'm not sure about gmax's rendering capabilites but they all need bumpmaps, reflection, maps diffuse all that fancy stuff. it looks so bland
halo 1 bipeds dont have bumpmaps >_<
Doesn't mean they can't have one in max :wink:
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Post by rossmum »

Custom bumps FTW. I'll have to learn this sorta stuff this week mb -_-
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Post by metkillerjoe »

rossmum wrote:Custom bumps FTW. I'll have to learn this sorta stuff this week mb -_-
Bump mapping is hard to master, though. Took me about a day.
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