Ill work on it - I think it'll be fun (and funny!) to see MC go bright red or something , I will try alot of that after I get home from school!xheadshotmastax wrote:lol i want you guys helping me finding the correct input for those values. ^^


i thought of that but im to lazy lolSnaku wrote:Only machs have the reflexive? Have you tried just cutting out the whole thing then?
i think he means like what we were talking about for that explodable base thing, making a map out of [bloc]'sSnaku wrote:What's a block mod?
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oh well its just his opinion lolSnaku wrote:Mach mods are getting old? Are you kidding? They're the only way to have new maps. I hate that stuff where it's just a regular old map with new skins. I like having whole new maps to play on.DoorM4n wrote:nice, mach mods are sure getting old thought......
Make a block mod!!!!111Those are hella more fun then mach mods.
What's a block mod?
umm that was one of my test results.Vicarious wrote:Ill work on it - I think it'll be fun (and funny!) to see MC go bright red or something , I will try alot of that after I get home from school!xheadshotmastax wrote:lol i want you guys helping me finding the correct input for those values. ^^![]()
umm that was one of my test results.Vicarious wrote:Ill work on it - I think it'll be fun (and funny!) to see MC go bright red or something , I will try alot of that after I get home from school!xheadshotmastax wrote:lol i want you guys helping me finding the correct input for those values. ^^![]()
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that is very true, because before i released my mach mod, i hadnt nulled the ltmp, andi expected everything to be green, (except for the machs that i shad swapped) and only 2/4 elevators were green, and 2/4 other kind of elevators were green. And one other thing, when i dropped anyother object onto the shad swapped machs they would tint green, but not become completetly green. I am not sure if this will help or not, but i am posting whatr happenedpokecancer wrote:I think this can happen with any object, not just machs,