Beavercreek AI BETA

This forum is for files only, Utilities and Hacks go here, not skins.
t_mann05




Articulatist 250

Posts: 361
Joined: Fri Dec 02, 2005 7:46 pm

Beavercreek AI BETA

Post by t_mann05 »

[ YES] __System Linkable
[ NO] __Weapon Mods
[ NO ] __Skin Mods
[ NO ] __Physics Mods
[ NO ] __Lighting Mods
[ NO ] __Vehicle Mods
[YES] ___AI Modz

This mod is for Beavercreek. There are a bunch of AI spawned in the map such as MC's Elites, Buggers, and Hunters. It is pretty fun until everything dies, but then u just restart!...if anyone would like to continue and make this mod better by adding to it, i give you permission! I hate the way i start mods and dont finish, tell me what you think of it so far.

NOTE: YOU MUST HAVE THE YELO TRAINER TO ENABLE THE AI
Attachments
AIBeavercreekBETA.rar
SuperPPF File
(8.46 MiB) Downloaded 473 times
Last edited by t_mann05 on Sat Sep 30, 2006 1:07 pm, edited 1 time in total.
Vicarious





Posts: 255
Joined: Sun Aug 13, 2006 1:29 pm
Contact:

Post by Vicarious »

i think this needs pix
stewygriffen6666





Posts: 142
Joined: Fri Jan 13, 2006 4:21 pm

Post by stewygriffen6666 »

can you like give us a pic our a video and have you tested it?
User avatar
snakejknight




Trickster Wave Pyre Wordewatician 500

Posts: 693
Joined: Sun Jun 04, 2006 1:00 pm
Location: North Hollywood California

Post by snakejknight »

use the jmab move forward to make them fallow u
Battery





Posts: 694
Joined: Thu Jul 06, 2006 6:11 am

Post by Battery »

umm theres a pics for mods section in new users click here, feel free to post your mod there, and yea we do take videos to
Image
Enlighten3d-one





Posts: 313
Joined: Fri Sep 01, 2006 3:06 pm
Location: Here playin halo
Contact:

Post by Enlighten3d-one »

well i do anyway ;)
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
Image
slayer410





Posts: 738
Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas

Post by slayer410 »

Nice mod, oh and your hunters charge and run when after getting hit with a grenade. :) Although, your bugger dies to fast for my taste...

__________

Pics

Image

Image

Image

Image

Image

Image

Image

Image

My favorite! :P
Image
Last edited by slayer410 on Sun Sep 24, 2006 4:40 pm, edited 1 time in total.
User avatar
snakejknight




Trickster Wave Pyre Wordewatician 500

Posts: 693
Joined: Sun Jun 04, 2006 1:00 pm
Location: North Hollywood California

Post by snakejknight »

i normaly do 2, but i'm on my way out the door for about a week, so i can't
t_mann05




Articulatist 250

Posts: 361
Joined: Fri Dec 02, 2005 7:46 pm

Post by t_mann05 »

Sorry for no pics that screenshot trainer never would work for me...So if anyone is willing to take a few pics :D I released this mainly because of the lack of AI modz and everyone seems to want them. So this is just to show u what ive done so far.
User avatar
snakejknight




Trickster Wave Pyre Wordewatician 500

Posts: 693
Joined: Sun Jun 04, 2006 1:00 pm
Location: North Hollywood California

Post by snakejknight »

do they move?
Battery





Posts: 694
Joined: Thu Jul 06, 2006 6:11 am

Post by Battery »

ok the mod you posted was in file form, all you had to do was put .sppf at the end :wink:

edit: no they do not move, im testing it right now :P, the hunters are killed way to quick, by the tank, so i stoped the ai so i could have hunters helping me :lol:, and yes they do go on your team,
Last edited by Battery on Sun Sep 24, 2006 4:48 pm, edited 1 time in total.
Image
t_mann05




Articulatist 250

Posts: 361
Joined: Fri Dec 02, 2005 7:46 pm

Post by t_mann05 »

snakejknight wrote:do they move?
Yes they will react to you if you get close they will melee you. If you throw a grenade at a hunter sometimes they retreat. The Hunter also has his weapon in hand and is ready to kill you. I tried jackals and grunts, but they always made it freeze.


THANKS FOR THE PICS SLAYER410
Battery





Posts: 694
Joined: Thu Jul 06, 2006 6:11 am

Post by Battery »

i never saw the buggers where are they?
Image
t_mann05




Articulatist 250

Posts: 361
Joined: Fri Dec 02, 2005 7:46 pm

Post by t_mann05 »

inbetween the 2 MC's on top of the base! The MC's usually kill it if u dont kill them first lol....its weird its like everyone vs. you and the hunters, depending on if u put it on team slayer or not.
Battery





Posts: 694
Joined: Thu Jul 06, 2006 6:11 am

Post by Battery »

ok

edit: different armies have different team colors?
Image
stewygriffen6666





Posts: 142
Joined: Fri Jan 13, 2006 4:21 pm

Post by stewygriffen6666 »

which is on which team?
Battery





Posts: 694
Joined: Thu Jul 06, 2006 6:11 am

Post by Battery »

no i put a question mark after it :P
Image
User avatar
MrBalll




Acolyte Bloodhound Recreator Connoisseur
Illusionist

Posts: 2691
Joined: Sat Nov 05, 2005 12:05 am
Location: Lubbock, TX

Post by MrBalll »

Tanks and Wraiths on Beaver Creek...interesting.
stewygriffen6666





Posts: 142
Joined: Fri Jan 13, 2006 4:21 pm

Post by stewygriffen6666 »

lol yeah and a stupid elite just boarded my banshee that ba*ter*
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

MrBalll wrote:Tanks and Wraiths on Beaver Creek...interesting.
That's what I was thinking but looks fun.
Locked