
[Halo 2][WIP] Arivana Cove
- theycallmechad
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- xXxCocoFangxXx
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Its just a matter of some variables i put. If you follow the tutorial it should work...StalkingGrunt911 wrote:He found out how to.nintendo9713 wrote:DeToX, looks amazing. One thing I don't get is in your tutorial, you said you can't do it to lockout, burial mounds, etc. Is that when you said in your tut to inject it into Gemini? Again, outstanding..


- xheadshotmastax
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hmm...
water is kool but it hasnt got real collision atm...
as for the lockout skin im not very impressed - it looks more original than skinned, looks like a sky swap,lightmap edit and detail map edit.
water level needs to be lowered since it doesnt got collision and you just walk through it... its more a enviroment than a part of the level.
gj
water is kool but it hasnt got real collision atm...
as for the lockout skin im not very impressed - it looks more original than skinned, looks like a sky swap,lightmap edit and detail map edit.
water level needs to be lowered since it doesnt got collision and you just walk through it... its more a enviroment than a part of the level.
gj
- Explosive American
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- LostWithin
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- LostWithin
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true , and is it possible to make it where MC has bubbles like in that one BSP conversion , but only underwater?ScottyGEE wrote:Looks good, however I'm starting to be under the impression that you put water in the levels to compensate for the rest...
I can only hope you put some effects for beneath the water to make it seem underwater.
- xheadshotmastax
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