[Halo 2][WIP] Arivana Cove

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

[Halo 2][WIP] Arivana Cove

Post by -DeToX- »

Arivana Cove (pronounced Air-Iv-an-a co-v)
Image
Image
Image
Maybe? C&C(Critique and Comment)
:wink:
Image
User avatar
dec1234





Posts: 823
Joined: Thu Jun 09, 2005 2:07 pm
Location: England
Contact:

Post by dec1234 »

1337,
What more to say apart fom it looks like one of the best things since pillows...

i love the feel and how it looks, as always Detox, GJ!
Image
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

Looks really nice. I like where you placed the water and the skin is very good. Hopefully you can help me with getting water into lockout because I have had a idea for it for a while now. But you know me I'm not good with hex at all.
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

StalkingGrunt911 wrote:But you know me I'm not good with hex at all.
/me Code program some time mb? I was supposed to do this a day after Carabina Island, but see, i dont got much time. Ill try... And after this.. Kibito we'll do that mod you wanted. :wink:
Image
Enlighten3d-one





Posts: 313
Joined: Fri Sep 01, 2006 3:06 pm
Location: Here playin halo
Contact:

Post by Enlighten3d-one »

wow
as i said on aim j00 4r3 1337
this is awesome
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
Image
User avatar
galvination





Posts: 908
Joined: Sat Jun 17, 2006 6:30 pm
Location: I lack a witty comment to put here.
Contact:

Post by galvination »

Man, we're not gonna run out of mod Ideas until everyone puts water in every map xD

Looks awesome.
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

galvination wrote:Man, we're not gonna run out of mod Ideas until everyone puts water in every map xD

Looks awesome.
Oh, i got something better(new discovery) to come, once i decided to put time into it. lol...
Image
Hawaiian Modder




Pi Connoisseur

Posts: 2154
Joined: Sat Nov 26, 2005 7:17 pm
Location: In a cave smokin up with tupac and big foot.

Post by Hawaiian Modder »

Can you go underwater, like to the greenroom, the lift, the bomb planting area?

I love the mod though, I love how you put rain in there, gives the map a whole new feel.
Image
Thanks lej for the sig.
Dr.Cox wrote:I like Cox.
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

Hawaiian Modder wrote:Can you go underwater, like to the greenroom, the lift, the bomb planting area?

I love the mod though, I love how you put rain in there, gives the map a whole new feel.
Yes you can, and there will be a light fog under the water to give it an underwater feel. And a couple of Extra's me and Dec thought up. :wink:
Image
User avatar
galvination





Posts: 908
Joined: Sat Jun 17, 2006 6:30 pm
Location: I lack a witty comment to put here.
Contact:

Post by galvination »

Oh, i got something better(new discovery) to come, once i decided to put time into it. lol...

put in a whale that swims around the map xD!
Kamatzu




Droplet Wordewatician 500

Posts: 554
Joined: Thu Feb 12, 2004 3:46 am
Location: Still Here. Posts: 8,765,234

Post by Kamatzu »

Wow when I first looked at it I couldn't tell what map it was. Awesome job, really looks awesome.
Vicarious





Posts: 255
Joined: Sun Aug 13, 2006 1:29 pm
Contact:

Post by Vicarious »

Detox IMO , you have really outdone yourself. I love this , and Im not being like OMG 1337 H4X - I really like this. I would love to go somewhere like this in real life (you cant tell me that wouldnt be awesome and beautiful at the same time!)
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

galvination wrote:
Oh, i got something better(new discovery) to come, once i decided to put time into it. lol...

put in a whale that swims around the map xD!
Or Fish swimming around... (Not AI, so you can play it without the trainer)
By changing the Monitor's hlmt to a fish lol... And adding a mach pallete and placement reflexive. Etc...
Image
glretard0613





Posts: 34
Joined: Fri Mar 17, 2006 3:08 pm
Contact:

Post by glretard0613 »

whoaaa :shock:


im thinkin that uhh this is sweet! haha outdid urself this tyme man

pb n j, pb n j :D
Image
Hawaiian Modder (5:04:37 PM): Your xbox is rejecting halo 2 in the face
glretard09 (5:05:00 PM): ya pretty much
User avatar
T Beezie




Trickster Artisan Pyre Wordewatician 500

Posts: 584
Joined: Sun Dec 11, 2005 7:59 pm
Location: Teh bourbon capital of the world
Contact:

Post by T Beezie »

That is one clean skin man, nice work on the BSP/ water stuff, I can't wait to play this one.
DeToX=1337H4XZOR
GJ, keep em' comin' :D
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

-DeToX- wrote: By changing the Monitor's hlmt to a fish lol... And adding a mach pallete and placement reflexive. Etc...
I was going to do that as well but I was going to remodel him. Can't wait to see the finishing of this mod.
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

StalkingGrunt911 wrote:
-DeToX- wrote: By changing the Monitor's hlmt to a fish lol... And adding a mach pallete and placement reflexive. Etc...
I was going to do that as well but I was going to remodel him. Can't wait to see the finishing of this mod.
I got some good idea's going into play right now... :wink:
And i have a lightmap, and machs that arent green, and no, i didnt edit the mach at all... I just editted the lightmap :P And i still got my shadow and all, so thats proof that i got the lightmap.
Last edited by -DeToX- on Sun Sep 24, 2006 9:20 am, edited 1 time in total.
Image
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

-DeToX- wrote:
StalkingGrunt911 wrote:
-DeToX- wrote: By changing the Monitor's hlmt to a fish lol... And adding a mach pallete and placement reflexive. Etc...
I was going to do that as well but I was going to remodel him. Can't wait to see the finishing of this mod.
I got some good idea's going into play right now... :wink:
Awesome!
nintendo9713




Wordewatician 250

Posts: 548
Joined: Tue May 23, 2006 2:04 pm
Location: Louisiana...

Post by nintendo9713 »

DeToX, looks amazing. One thing I don't get is in your tutorial, you said you can't do it to lockout, burial mounds, etc. Is that when you said in your tut to inject it into Gemini? Again, outstanding..
Image
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

nintendo9713 wrote:DeToX, looks amazing. One thing I don't get is in your tutorial, you said you can't do it to lockout, burial mounds, etc. Is that when you said in your tut to inject it into Gemini? Again, outstanding..
He found out how to.
Post Reply