
Might give it another shot at some stage.
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If you haven't checked out my tutorial, it's here: http://earthenrecords.com/bumpmaptut/intro.htmFleetAdmiralBacon wrote:Just one question: How did you make the bump maps?
I make all of mine (which happens to be a very small list) by modeling the object first and applying a gradient to it, and that forms my heightmap.
What do you do?
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1. Lag is caused by stuff that makes the server slow.cooldude5990 wrote:thats look amazing, it doesnt lag at all with all hte bump maps?
haha yea same here. this and goldeneye. after i paly em a lil bit ill unstiall halo completly and never. ever. come here againBEEF!!! wrote:Haha dude. This is the only reason I still even log on to this site. Just to see if this is done yet =P
Keep it up man! I really hope to see a release soon.
Hey I like the picture but how much ram do you need to watch the video? I got all programs closed and it still says "Your computer is running low on memory. Quit other programs, and then try again." I even restarted my computer.CrowPath wrote:
Whew, all of the lighting for the red base is done and the proper cubemaps have been made. It looks so **** nice I made a short, high quality video for you. Notice how I timed it so the 15 minute timer verfies that this is in fact Halo? (OK, that was a total accident)
Red Base Cubemap Video (8.8MB)