[mod] ragdoll in headlong, now with a vid

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turk645




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[mod] ragdoll in headlong, now with a vid

Post by turk645 »

This is just a the same ragdoll thing as in my zanzibar. this time around though in addition to the self ragging pistol i made it so the sentinal beam will ragdoll other people and so will plasma grenades. im mostly releasing this becuase i need testers of how well the sentinal beam works against people and how well it works online. I would have a vid with this but due to my dial up i cant.

Edit: here is a vid thanks to T Beezie. It shows off what the mod does for people who dont know what ragdoll is.
http://www.youtube.com/watch?v=Cl8QdT8banw
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ragdoll.rar
radoll for headlong... yeah
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Last edited by turk645 on Thu Sep 14, 2006 5:03 pm, edited 2 times in total.
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Post by Battery »

... online!!!
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Post by xheadshotmastax »

ragdolls pwn :)
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Post by Zone 117 »

Ooo cool. Nice job :o
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Post by GametagAeonFlux »

Sounds pretty fun Turk. I'll be sure to play around with this later.
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Post by -Treetoad- »

haha This is going to be fun :D
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Post by SerpentKnights »

suh-weeeeeeeeeeeeeeeet, turk, you are the man for creating a revolutionary kind of gametype :)
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Post by Sephirothxx7 »

by online he means kai and connect not live.... i hope
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Post by CptnNsan0 »

what does ragdoll mean
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Post by GametagAeonFlux »

CptnNsan0 wrote:what does ragdoll mean
I'll just give you an example. After you die and your body is like a ragdoll, where if it hits something, that body party will move. Like when you throw a real ragdoll against something.
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Post by CptnNsan0 »

oh and does that seem fun....? i mean it might be but it doesnt sound that fun
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Post by Catalyst_BSX »

I'm confused as to what exactly this does.. And what it is used for.

What it sounds like to me, is almost like a Gmod for Half-Life 2 sort of thing, where you can produce a ragdoll and perhaps pose it or play with it somehow.. but I'm not sure.

Can someone please clarify?
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Post by galvination »

found on wikipedia


Inverse kinematics post-processing: used in Halo, this technique relies on playing a pre-set death animation and then using inverse kinematics to force the character into a possible position after the animation has completed. This means that, during an animation, a character could wind up clipping through world geometry, but after he has come to rest, all of his bones will be in valid space.
^ that's a specific type...

In computer game engines, ragdoll physics are a type of procedural animation that is often used as a replacement for traditional static death animations.
^ literal definition.

so basically sending you into ragdoll would be the same as, say throwing yourself against a wall and the generic reaction of you hitting wall without you interferring physically.
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Post by StalkingGrunt911 »

Sounds cool Turk.
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Post by turk645 »

if this works well, then it will make juggernaut that much more interesting. also on a side note, going into ragdoll before you get into a vehicle isnt the best idea. it glitches and it froze once on me. The mod is also inteded for pointless fun because it is funny watching yourself plumit from a tall building in ragdoll, or forcing your friend to do so by shooting him the whole way down.
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Post by -DeToX- »

Me and my friends had a glitch on XBC... when my friend hosted with a 1.0 trainer and 1 shot sniper kills dont kill you... he'd shoot me... and id be a ragdoll that jumps around and it looks like your doing a worm..... So im guessing this is like it.. :P
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Post by Zone 117 »

Someone should get pics.
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Post by turk645 »

i still say a vid is better, because a pic would just make it look like a dead guy
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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Post by Battery »

wait i dont know what a ragdoll is
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Post by HornyHornyHippo »

haha, ok guys. Somebody needs to get a video because some people are clueless to what your talking about. And aparently just telling them isnt enough.

But other then that, good work!
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