[Halo 2] Seat Entering Position

Technical Chatter here.
Post Reply
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

[Halo 2] Seat Entering Position

Post by Zone 117 »

The Enlightened One and I have been working on perfecting the Longsword.
- We have made it flyable (of course.)
- We have given it collision (yay!)
- We have fixed the name (of course.)

Help:
- Since we have given it collision, you cannot get close enough to the seat to enter it. Therefore we need to move the seat entering position farther back.

If anyone can help at all, please reply.




Thanks,
Zone 117, Leader of Team Halo Remapped
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
Enlighten3d-one





Posts: 313
Joined: Fri Sep 01, 2006 3:06 pm
Location: Here playin halo
Contact:

Re: [Halo 2] Seat Entering Position

Post by Enlighten3d-one »

Zone 117 wrote:The Enlightened One and I have been working on perfecting the Longsword.
- We have made it flyable (of course.)
- We have given it collision (yay!)
Thanks,
Zone 117, Leader of Team Halo Remapped
the collision is not very good it has alot of holes and isnt much bigger than the collision of the banshee
User avatar
turk645




Artisan Translator Pyre

Posts: 2887
Joined: Wed May 18, 2005 12:32 pm
Location: In my special pillow fort.
Contact:

Post by turk645 »

granted that you did this over the banshee there should be a marker in the banshee mode that has to do with the driver enter posistion. that and you can increase the enter radius of the seat.
Image
ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

So you have to edit the banshee model to change the seat position? So like:
- You open the banshee model in a modeling program.
- You find a dot or something in the middle of the seat.
- Then you move it over to where you want to get it at?
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
Monkey Terd




Coagulator Acolyte Recreator Bloodhound
Sigma Sorceror Connoisseur Droplet
Pyre

Posts: 2032
Joined: Tue May 17, 2005 6:34 pm
Location: T E X A S

Post by Monkey Terd »

Zone 117 wrote:So you have to edit the banshee model to change the seat position? So like:
- You open the banshee model in a modeling program.
- You find a dot or something in the middle of the seat.
- Then you move it over to where you want to get it at?
Umm no. You'd like open the mode tag for it in Entity, find the Seat positioning chunks in the marker reflexive. Then edit the spawn offsets of the seats, on either the X,Y, or Z axis, depending on where exactly the longsword is placed upon the banshee..Also, if you can get RTH working, that will save you hours of fine tuning co-ordinate values.
Formerly known as Limpmybizket.
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

So by doing that, you could like (lol) walk to the back of the longsword or where ever I set it, and press X to get it.



Also, I need help on giving it full collision when not being driven and when being driven. Thanks.
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
Monkey Terd




Coagulator Acolyte Recreator Bloodhound
Sigma Sorceror Connoisseur Droplet
Pyre

Posts: 2032
Joined: Tue May 17, 2005 6:34 pm
Location: T E X A S

Post by Monkey Terd »

Zone 117 wrote:So by doing that, you could like (lol) walk to the back of the longsword or where ever I set it, and press X to get it.
Well, theres probably a few markers you'd need to move. One to enter the seat, and at least another one to sit in correctly.
Formerly known as Limpmybizket.
Enlighten3d-one





Posts: 313
Joined: Fri Sep 01, 2006 3:06 pm
Location: Here playin halo
Contact:

Post by Enlighten3d-one »

hey i figured out
the seat position was finethere was something wrong with the string id
but now the problem is the collision
its highly flawed
i want it to be perfect
or as close as it can be
User avatar
dec1234





Posts: 823
Joined: Thu Jun 09, 2005 2:07 pm
Location: England
Contact:

Post by dec1234 »

You could move the seat or just go into insolence vehi ifp and change the seat enter radii to like 10, its much easier :D
Image
Post Reply