milkshape is makin me mad.......

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
ODST [mOdDeR]





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Joined: Tue Mar 23, 2004 12:40 pm

milkshape is makin me mad.......

Post by ODST [mOdDeR] »

hey i need help with milkshape.......

well i can do every ting i can model and i can import but....i cant get the frigin HMT v3 to let me inject it it says somethin about indices and vertices

thanx! :mrgreen:
ODST feet first into hell and lovin it!!!
blink 182





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Joined: Sun Feb 15, 2004 6:28 am

Post by blink 182 »

only use the buttons: move, scale and rotate after selecting vertices because if you use the buttons in the top like snap vertices together it wont work and u cant inject it
ODST [mOdDeR]





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Joined: Tue Mar 23, 2004 12:40 pm

Post by ODST [mOdDeR] »

i dont really understandf sry my first time using milk shape
ODST feet first into hell and lovin it!!!
ODST [mOdDeR]





Posts: 10
Joined: Tue Mar 23, 2004 12:40 pm

Post by ODST [mOdDeR] »

ill go chek for a tutorial sry to bother u guys i didnt see one at first but...ill chek again
ODST feet first into hell and lovin it!!!
blink 182





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Post by blink 182 »

ok open milkshape...under the tab MODEL there should be 12 different buttons. once u import ur model u want to edit, select the verticies u want to edit (the little white dots that turn red wen u click on them. u can hld shift to select more). after those are selected, click on scale, move or rotate cuz these r the only buttons u can use 4 halo. then x, y and z coordinates will pop up. enter + or - for each coordinate (x is forward and bak, y is side 2 side, z is up and down.) hope that helps
blink 182





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Post by blink 182 »

noo i just gave u 1! dont waste my time! lol
ODST [mOdDeR]





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Post by ODST [mOdDeR] »

lol i wont heh we musta been typin it at same times i guess

any way thanx ...wow.....now it seems aLOT harder........
ODST feet first into hell and lovin it!!!
blink 182





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Post by blink 182 »

not really, u just gotta know how a 3d grid works and treat the model like its in a grid box so u can stretch parts of it any way u want
ODST [mOdDeR]





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Post by ODST [mOdDeR] »

ok well thanx ill be usin it in my awsome new (and first) mod

its gunna have med hogs lol

also how do u get rid of gun on back of the hog?????
ODST feet first into hell and lovin it!!!
blink 182





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Post by blink 182 »

select the vertices that make up the gun and hit that sweet button i use most...DELETE lol itl still work
blink 182





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Post by blink 182 »

see...no more gun but thers still a gunner seat and rockets come outta nowhere...fun stuff
Image
ODST [mOdDeR]





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Post by ODST [mOdDeR] »

then all u have to do is swap the rhogs wepon meta with the tanks and u couldnt get in or shoot lol
ODST feet first into hell and lovin it!!!
blink 182





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Post by blink 182 »

or just change the gunner seat to something u cant use...like p-driver or make something up like icantusethisgunnerseat-gunner lol..like my hog model though?
ODST [mOdDeR]





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Post by ODST [mOdDeR] »

yea it sweet but can u have less vertices and indecies or dose it have to be same amount?

soon my med hog will be done lol and i can send u a pic it rulz
ODST feet first into hell and lovin it!!!
blink 182





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Post by blink 182 »

same or less...the rule about halo modelling:u cant add but u can delete
Zeus





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Post by Zeus »

Wasn't there something close to this a couple of doors down?
blink 182





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Post by blink 182 »

the model or the saying? the model is mine and i got that rule from some otha post
Zeus





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Post by Zeus »

The saying would be mine. Thankyou, thankyou very much.
blink 182





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Post by blink 182 »

ok zeus gets credit 4 the saying thank u zeus(there i changed it sry i misspelled ur name)
Last edited by blink 182 on Tue Mar 23, 2004 1:53 pm, edited 1 time in total.
ODST [mOdDeR]





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Post by ODST [mOdDeR] »

WTH it says i cant post files here????? how do i make a pic on the page im havin some more probs
ODST feet first into hell and lovin it!!!
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