I have been working on Bloodgulch this week, and so far its near completion i think. (note: this map is mainly modded for GAMEPLAY, not just scenery. i couldnt resist scenery though..

Picture 1: MY ODD-... INDEX!!

Yes, the oddball is now an index!!
sadly, i cant get the FP to work :\
Picture 2: Midfield!

As you can see, i have PMI'ed 11 different things into this map (you probably cant see them all right now XD)
including a fully usable energy sword!
(cant get FP to show up on this either

Picture 3: Inside the base!

Note the gun rack and the bulletin board

other than that stuff..
The title says it all: Tactical Gulch.
Added scenery to help take cover.
Many things are changed for realism, including:
Grenades that literally have a 3 second explode time starting right when you throw
All weapons have more damage!
Assault rifle is more accurate and now has a scope to help aim.
Pistol is turned into more of a "sidearm" in this mod.
Shotgun does around half damage, but shoots twice as many pellets.
Plasma Rifle shoots in 3 shot bursts.
Slowing walking speed.
Lowered jump height.
As well as many other changes!
As soon as i figure out how to work HxD i shall be changing the names of all human weapons to their more accurate names! (AR will be "MA5B AR", pistol "M6D", etc)
~ups
EDIT: also, this isnt done yet. i will be adding another gun rack under both bulletin boards.. etc.
another edit!: too many.. things...
this mod is desert based as you can see, using {tls}ToAMod/Angrygrunt/Billy's desert skin.