Halo 2: Project .:AI:.-ZONES- (In progress)

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Hawaiian Modder




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Post by Hawaiian Modder »

I wish I had the source of his program because I want to update it, but I don't want to make a whole new program just to update a few things.
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Post by THE-MASTER »

Hawaiian Modder wrote:Woah truelife, your the man, Maybe that would be a nice add-on to your program, Char and style modifiers.
What programme. Have I missed something?
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Post by Hawaiian Modder »

Truelifes ai editor, you can find it somewhere in the topic.
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Post by WastingBody »

Or you can get it in Utiltitys.
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Post by THE-MASTER »

Hawaiian Modder wrote:Truelifes ai editor
I cant find it. Trulife can you add this to your first post :D
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Post by xbox7887 »

TheTyckoMan's plugin is much more complete than the editor is. You could easily make your own by referring to that...
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Post by Trulife8342 »

Indeed
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Post by Aumaan Anubis »

for some whatever reason, when i try the AI Editor, it'll either say i need a license from CodeViel.com, or it'll go to blue screen, any reason why?

and i still need help with the hunter problem, i nulled the "foot" and nulled the udlg and weapon sound, i want the hunter mod im making to be really good, and it wont be as good if they cant be hurt by grenades or rockets. for the people that dont know what my problem is, when i shoot a rocket or a grenade explodes next to the hunter, it freezes, anybody know why, PLEASE.

and would be it be possible to have a bunch of Tararus's in a level where he's glowing like when he is in SP? Cuz once trulife gets some zones up(fingers crossed), we can have like five tartarus's per level, with shields, i think itd be pretty fun.
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Post by Kamatzu »

Did you null the hunters udlg and change its foot to masterchief?
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Post by latinomodder »

try nulling those before you transfer the hunter
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Post by TheTyckoMan »

xbox7887 wrote:TheTyckoMan's plugin is much more complete than the editor is. You could easily make your own by referring to that...
*cough* our plugin *cough*
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Post by keasla »

i am new to AI i do not have a no ida what i am doing but what apps do u all use to make them or is it just entity
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Post by Shadow LAG »

Spammy wrote:Yeah I got them to run to a different spot after they were hit by a frag explosion too. Thing is, I don't know what I did to make them do that...and now I can't seem to get them to do it again...
I believe thats under the retreate styl, but when I tried swapping there useless animations for retreat, the behaved more dumbly then ever.
Trulife8342 wrote:Enough, anyways guys, I think I pushed my AI to the limit, I think I made them as smart as I can without the use of zones to demonstrate here is a quick video.
Lol dude, thats not smart... thats more like freakn remote viewing and ESP. Those AI are crazy.
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Post by DoorM4n »

Shadow LAG wrote:Lol dude, thats not smart... thats more like freakn remote viewing and ESP. Those AI are crazy.
Remote Viewing is insane! Too bad it uses demons!
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Post by Trulife8342 »

lol ill take that as a compliment, I made them a little more dumb but the mod im making will have 2 versions one for people who arent 1337 enough at halo and need stupid AI, and one that is only for 1337 Halo 2 players and enjoy a challange.
Last edited by Trulife8342 on Thu Sep 07, 2006 2:08 pm, edited 1 time in total.
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Post by latinomodder »

Awsome!!
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Post by Aumaan Anubis »

Kamatzu wrote:Did you null the hunters udlg and change its foot to masterchief?
i nulled the foot. and ive learned, it only happens SOME of the time, which is really annoying.
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Post by smacktalker »

Trulife8342 wrote:all I know is that the "unknown" reflexive was found and labled.
which offset would that be?
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Post by LuxuriousMeat »

smacktalker wrote:
Trulife8342 wrote:all I know is that the "unknown" reflexive was found and labled.
which offset would that be?
Trulife8342 wrote:but its not my information to give out,
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Post by smacktalker »

well then what a "community project" this has become -_-
if slayer and or others wants to keep stuff to himself thats selfish.

give us the offset :evil:
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