Halo 2: Project .:AI:.-ZONES- (In progress)

This forum is for files only, Utilities and Hacks go here, not skins.
Locked
Spammy




Revivalist Coagulator Articulatist 500

Posts: 643
Joined: Thu Apr 15, 2004 11:27 am
Location: They won't tell me...

Post by Spammy »

smacktalker wrote:i think reflexive offset 584 is the AI trigger / order reflexive or however you wanna call it.
Actually it's reflexive 576. Add it to your map and then open the scnr with the new plugin from the haloplugins forum(not the downloads section) and you can set the ai orders index whereas without reflexive 576, you cannot change it from nulled(or it says the value is too high for the index; something like that).

EDIT: LOL I didn't realize that the ai will board vehicles....just got kicked outta my ghost by an elite :P.
User avatar
TheTyckoMan




Artisan Socialist Decryptor Droplet

Posts: 854
Joined: Fri Apr 02, 2004 11:22 am
Location: Tea co not Tie co...

Post by TheTyckoMan »

Has anybody tried giving the elites swords? in sp when I changed the bsp index for the encounters, they still chased me with energy swords =)
Sweetness.......Visual Security: 9-block IP Identification
"Teenagers, plus anonymity, plus microphone = idiot."-Bungie
smacktalker




Trickster Commentator Wordewatician 500

Posts: 935
Joined: Sat Feb 25, 2006 4:23 am
Location: Europe. as in i'm speaking broken english coz i'm polish :D

Post by smacktalker »

reflexive 576 is for the ai-zones... if you look in the one i mentioned you'll see different triggers as in generic_arrive and others names like that.
Spammy




Revivalist Coagulator Articulatist 500

Posts: 643
Joined: Thu Apr 15, 2004 11:27 am
Location: They won't tell me...

Post by Spammy »

The only problem with 584 is that it doesn't have enough chunks to match the ai orders. It only has 137 chunks but I've seen the ai orders field set to 182. I guessed that 576 was it because it has 184 chunks. And names like e1_cov_inf0_3_engage0 and e13_mars_warthog0_drive1 etc...

But IDK for sure I was just guessing.
User avatar
TheTyckoMan




Artisan Socialist Decryptor Droplet

Posts: 854
Joined: Fri Apr 02, 2004 11:22 am
Location: Tea co not Tie co...

Post by TheTyckoMan »

Yeah I'm pretty sure it's 576, it's at least ai paths because if you null it on the marines in old mombasa, they won't follow you into the courtyard.......

But then again, it could just reference anohter reflexive that is actually the paths ;p
Sweetness.......Visual Security: 9-block IP Identification
"Teenagers, plus anonymity, plus microphone = idiot."-Bungie
User avatar
MilyardoX2




Wordewatician 500

Posts: 821
Joined: Mon Jun 26, 2006 9:16 pm

Post by MilyardoX2 »

the scripts trigger the ai........ look at a single player map and follow the script path starting at "start" or sumthin like that.(This is not for certain just what I think I came across once)

Also I'm saying that I'll be leaving halomods for a while until next school break. This was a pass time over the summer. If I get time I'll edit a little.
Please someone IM me when u guys get working fully running AI if I don't post a great big thank you to the maker of it right away.

This means that the Squads series will be post-poned. Play the first level and tru's mod until later on(his will probly be better.

Thanks for all u guys's help. see ya in a few months.
User avatar
Aumaan Anubis




Connoisseur Bloodhound Renovator

Posts: 2938
Joined: Fri Jun 30, 2006 1:01 pm
Location: Aumaan
Contact:

Post by Aumaan Anubis »

Aumaan Anubis wrote:i got two hunters and an Elite in Zanzibar! yay for me, haha. Anyway, whenever a grenade explodes near the hunter or i shoot a rocket at it, the game freezes. how do i fix that?
Enlighten3d-one





Posts: 313
Joined: Fri Sep 01, 2006 3:06 pm
Location: Here playin halo
Contact:

Post by Enlighten3d-one »

try nuling all the sounds
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

Enlighten3d-one wrote:try nuling all the sounds
And swapping the foot. And null the udlg.
Image
User avatar
Aumaan Anubis




Connoisseur Bloodhound Renovator

Posts: 2938
Joined: Fri Jun 30, 2006 1:01 pm
Location: Aumaan
Contact:

Post by Aumaan Anubis »

swapped the foot with the elite's and nulled the udlg, i shot a rocket, it froze, so it didnt work, now what??
User avatar
latinomodder





Posts: 1040
Joined: Tue Sep 20, 2005 5:51 pm
Location: Costa Rica

Post by latinomodder »

redo the mp in ai tut, before that in your sp map open the elite, elite_ultra, and elite_mayor and change there bipds to master chiefs
Image
User avatar
Aumaan Anubis




Connoisseur Bloodhound Renovator

Posts: 2938
Joined: Fri Jun 30, 2006 1:01 pm
Location: Aumaan
Contact:

Post by Aumaan Anubis »

i dont want master cheif, i want hunters.
Spammy




Revivalist Coagulator Articulatist 500

Posts: 643
Joined: Thu Apr 15, 2004 11:27 am
Location: They won't tell me...

Post by Spammy »

Useless post ahead:
latinomodder wrote:elite_mayor
Lol.
User avatar
Aumaan Anubis




Connoisseur Bloodhound Renovator

Posts: 2938
Joined: Fri Jun 30, 2006 1:01 pm
Location: Aumaan
Contact:

Post by Aumaan Anubis »

umm, for playing the AI Aquad in Zanzibar, and all these AI mods coming out, do i still need to use the trainer? or have we got it working without using it? like, can i run it from Games>Halo 2?
slayer410





Posts: 738
Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas

Post by slayer410 »

^^^ No you must use the trainer.
User avatar
latinomodder





Posts: 1040
Joined: Tue Sep 20, 2005 5:51 pm
Location: Costa Rica

Post by latinomodder »

Aumaan Anubis wrote:i dont want master cheif, i want hunters.
When your done transfering you change it back to the elite bipd. You do this so you wont bring the whole bipd tag yo all ready have.
Image
User avatar
Trulife8342




Orb Commentator Firestorm

Posts: 2403
Joined: Sat Sep 03, 2005 7:04 am
Location: Miami, FL -- Name: Mauro Garcia
Contact:

Post by Trulife8342 »

Bro, chill out. anyways, yepp there is an unknown refrence in the zones that isnt in the zanzi map once I find it and link it up expect dem zones to work!

edit:that was directed to enlightend
Last edited by Trulife8342 on Tue Sep 05, 2006 4:14 pm, edited 1 time in total.
User avatar
Aumaan Anubis




Connoisseur Bloodhound Renovator

Posts: 2938
Joined: Fri Jun 30, 2006 1:01 pm
Location: Aumaan
Contact:

Post by Aumaan Anubis »

good job on the zones thing, looking forward to your mod even more now, if you input some zones.
Last edited by Aumaan Anubis on Tue Sep 05, 2006 4:23 pm, edited 1 time in total.
Allstar17





Posts: 11
Joined: Sun Aug 06, 2006 10:23 am
Location: Mass.

Post by Allstar17 »

Is it just me, or are both of the Coag patch download links broken?
(It sends me to a page that says invalid link) :?:
User avatar
Aumaan Anubis




Connoisseur Bloodhound Renovator

Posts: 2938
Joined: Fri Jun 30, 2006 1:01 pm
Location: Aumaan
Contact:

Post by Aumaan Anubis »

i think its you they worked for me.
Locked