Mod Name: de_deltatap
Patch Format: SPPF
Video: http://bonedrycarpets.co.uk/downloads/de_deltatap.wmv
Download: http://www.bonedrycarpets.co.uk/downloads/ZKM.rar
Hey guys, this is the first public release of de_deltatap. This mod is based on the HL2 (Half Life 2) Online game of CS (Counter Strike). Im pretty sure that some of you would of played it and realised how on the custom surf maps there are many teleporters etc.... Well we have tried to recreate that for halo 2. We have made it so you spawn in an armory, you select the weapons that you want, and then well .... off you go to play.
The weapon mods are one of my favourite things about this mod. The Battle Rifle is now an M4 it has been remodelled to look like an M4 by myself (Sorry about the skin trying todo UV Mapping Now), the bullets also have extra damage like the M4's does in CS (Counter Strike). The magnum is going to represent a Deagle (Desert Eagle) however the modelling and skinning is going a bit weird to in this release we have only added more damage to make it more like a deagle. The shotgun is normal and the frag grenades have a 2 second delay before the explode.
Then we get onto the fun part designed by Akri7 Zer0. These are the hidden teleporters, the video that I posted shows you all the teleporters (we are working on giving them some scenery). Akri7 shows a certain route in the video that enables all the teleporters to be filmed, however (obviously) you do not have to use this way any teleporters work jsut use common sense!!!!!! These obviously fully work with non-modders on XBC.
The skin I spent a while on (corrupt this, sh*t that etc....) but I got in done and with a quite impressive output. It has a nice atmostphere sunny bright (it brightens up any bodys day lol). Anyway its a very beachy look with the water and the sand, but hey its nice

So with that bloody long speach I leave you, download it (if you mod) test it and if you dont mod, look at the pictures and tell me what you think, hey, even watch the video. Leave feedback thanks Guys, oh, and BTW below are the pictures and download is at top

Credits:
Legitmodder439 (for beta testing)
Everyone who worked on entity
Adobe
Farklem for DotHalo
And anyone who I ever missed





