Dual Pistols <_<

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
User avatar
Explosive American





Posts: 1131
Joined: Wed Apr 13, 2005 4:52 pm
Location: Santa Cruz, CA

Post by Explosive American »

It'd sound better with original pistol sounds. Yup, that's me. Eternal Nitpick. :P
Image
Current Projects:
M-42 Cannon
Tsuin Taiyou




Vector

Posts: 991
Joined: Fri Sep 03, 2004 12:07 pm
Contact:

Post by Tsuin Taiyou »

Smacksy.
Image
{SA}DR





Posts: 495
Joined: Wed Apr 20, 2005 10:07 am
Location: Estonia Kills:867

Post by {SA}DR »

Sweet :)
Image
TrashiestGerm





Posts: 291
Joined: Sun May 08, 2005 6:43 am

Post by TrashiestGerm »

L33t, you're anims are orgasmic


For those extremely lonely
Image
User avatar
Snave




Socialist Designer Golden Age Bloodhound
Illusionist Commentator

Posts: 1161
Joined: Sun Jul 25, 2004 5:46 am
Location: United Kingdom
Contact:

Post by Snave »

L33T, you legend! I reckon you need to slow down the first few begining frames though, tad bit fast.
slaj





Posts: 254
Joined: Tue Aug 02, 2005 2:51 am
Location: Paris, France
Contact:

Post by slaj »

The reaload animation isn't new ! It's the dual bereta animation in Counter Strike Source !!!
Signature exceeded maximum allowed height.
CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Post by CtrlAltDestroy »

Too bad it isn't.
Itszutak





Posts: 188
Joined: Sun Apr 17, 2005 6:14 am
Location: right here

Post by Itszutak »

slaj wrote:The reaload animation isn't new ! It's the dual bereta animation in Counter Strike Source !!!
I lol'd.
=Hunter=





Posts: 446
Joined: Fri Mar 26, 2004 8:40 pm
Location: Stop stalking me. Go away.

Post by =Hunter= »

[ZMT] L33T wrote:Too bad it isn't.
:burn:

Awesome as ever, L33T.
Image
I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

slaj wrote:The reaload animation isn't new ! It's the dual bereta animation in Counter Strike Source !!!
1) That's a custom animation.
2) He said it's based off them, and if you knew as much as you say you do, you would realize this is NOT the animation.
In Nomine Dole





Posts: 242
Joined: Fri Jun 16, 2006 12:44 pm
Location: New York, NY
Contact:

Post by In Nomine Dole »

Is it even possible to import a custom or default animation from another game, or is it uncompatible?
Signed:
X___In Nomine Dole__
DWells55





Posts: 1445
Joined: Mon Dec 27, 2004 7:47 am

Post by DWells55 »

I hope dual pistols like this don't make it intothe mod - it'd be the most rediculous power weapon ever.
User avatar
kibito87




Stylist Connoisseur Advisor Bloodhound
Droplet Articulatist 500

Posts: 3461
Joined: Mon Feb 21, 2005 7:49 pm
Location: Ohio
Contact:

Post by kibito87 »

DWells55 wrote:I hope dual pistols like this don't make it intothe mod - it'd be the most rediculous power weapon ever.
lol agreed.
Image
Hadriel





Posts: 39
Joined: Wed Jul 12, 2006 4:52 pm
Location: Currently? Well Currently I'm sitting in front of a comptuer screen typing my location...

Post by Hadriel »

Despite the overpowered dual Md6's the animation is amazing. I wouldn't mind seeing some new reload animations for Halo 2. *Sigh* Wishful thinking.
Image
User avatar
Explosive American





Posts: 1131
Joined: Wed Apr 13, 2005 4:52 pm
Location: Santa Cruz, CA

Post by Explosive American »

I think you mean M6D, not MD6.
Image
Current Projects:
M-42 Cannon
Locked