what are u guys taalking about?? Purple Team? What mod are you talking about???? im pretty sure its not the AI in Coag mod, theres only two spartans, and they arent on any teams.snakejknight wrote:lol i just noticed somthing, the ai is on purple team
Halo 2: Project .:AI:.-ZONES- (In progress)
- Aumaan Anubis
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Ok, so if this is done, then were is a patch. Or atleast a movie. And great job to everyone who helped.
Edit: I just watched "Snipers in the mist" video and noticed that the "ai" didnt have sheilds(or did they? i could be wrong on that). But will these AI have sheilds and such?
Edit: I just watched "Snipers in the mist" video and noticed that the "ai" didnt have sheilds(or did they? i could be wrong on that). But will these AI have sheilds and such?
Last edited by Ryu on Tue Aug 29, 2006 6:18 pm, edited 1 time in total.
YOUR THREE LINES OF TEXT!!!!!!
so does this work without a trainer?
if not it's still a nice accomplishment but i think the true goal should be to make it so we can play this with no trainer at all. otherwise really there were just some values to change reflexives to fix and scripts to write. what i am trying to say is i think we need a real permanent solution to this so we could actually just inject ai and play like halo 1 and i can already hear what you're going to say "no it's impossible without the trainer" well half the things we have done in h2 in the last year were said to be impossible at that time. so what really makes you think this will be?
can't wait to see what you guys have done with this but like i said if it's not useable without yelo it's just not too practical.
if not it's still a nice accomplishment but i think the true goal should be to make it so we can play this with no trainer at all. otherwise really there were just some values to change reflexives to fix and scripts to write. what i am trying to say is i think we need a real permanent solution to this so we could actually just inject ai and play like halo 1 and i can already hear what you're going to say "no it's impossible without the trainer" well half the things we have done in h2 in the last year were said to be impossible at that time. so what really makes you think this will be?
can't wait to see what you guys have done with this but like i said if it's not useable without yelo it's just not too practical.
God, this is just incredible. You people who helped make this possible are true geniuses. A couple months ago I could have sworn my life true AI would never be possible, but I guess not.
Now, to squeezing in those BSPs...
Now, to squeezing in those BSPs...


[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
- Shadow LAG
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same question...r0tten wrote:so does this work without a trainer?
if not it's still a nice accomplishment but i think the true goal should be to make it so we can play this with no trainer at all. otherwise really there were just some values to change reflexives to fix and scripts to write. what i am trying to say is i think we need a real permanent solution to this so we could actually just inject ai and play like halo 1 and i can already hear what you're going to say "no it's impossible without the trainer" well half the things we have done in h2 in the last year were said to be impossible at that time. so what really makes you think this will be?
can't wait to see what you guys have done with this but like i said if it's not useable without yelo it's just not too practical.
yelo doesnt work on my xbox (go to pg 14-16 {about} in the yelo topic and xbox confirms) Please dont need the trainer!!! and it it does...I will personally send xbox $20 to finish the "easy fix" to allow the trainer to work on all xboxs...damn i wish he would fix that
It's impossible without the trainer - there's NO way around that. The XBE is coded only to process AI or bother with the AI Squads reflexive if the game mode is SP. Yelo changes that.r0tten wrote:so does this work without a trainer?
if not it's still a nice accomplishment but i think the true goal should be to make it so we can play this with no trainer at all. otherwise really there were just some values to change reflexives to fix and scripts to write. what i am trying to say is i think we need a real permanent solution to this so we could actually just inject ai and play like halo 1 and i can already hear what you're going to say "no it's impossible without the trainer" well half the things we have done in h2 in the last year were said to be impossible at that time. so what really makes you think this will be?
can't wait to see what you guys have done with this but like i said if it's not useable without yelo it's just not too practical.
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No, its a value in the xbe, if someone finds the value and the correct input value then make a patch to the xbe, it will be so possible.Agent ME wrote:It's impossible without the trainer - there's NO way around that. The XBE is coded only to process AI or bother with the AI Squads reflexive if the game mode is SP. Yelo changes that.
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yes, thats what xbox said as well...he just doesnt have permission to release thatHawaiian Modder wrote:No, its a value in the xbe, if someone finds the value and the correct input value then make a patch to the xbe, it will be so possible.Agent ME wrote:It's impossible without the trainer - there's NO way around that. The XBE is coded only to process AI or bother with the AI Squads reflexive if the game mode is SP. Yelo changes that.

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listen I'm no pro at halo modding but I do know a good amount about trainers.
Trainers are files that edit values in the .xbe file. People use these trainers because hosting a xbe file is illeagal(I think). Also if some one was to use one of the many programs to make and edit trainers then they could find the values used in the yelo trainer and host a torrent(if hosting xbe's are illeagal) of the edited xbe. I say torrent because uploading a xbe to halo mods will be a bad thing(I think).
if anyone else has something to comment please do. And you can release anything you want through torrents
Trainers are files that edit values in the .xbe file. People use these trainers because hosting a xbe file is illeagal(I think). Also if some one was to use one of the many programs to make and edit trainers then they could find the values used in the yelo trainer and host a torrent(if hosting xbe's are illeagal) of the edited xbe. I say torrent because uploading a xbe to halo mods will be a bad thing(I think).
if anyone else has something to comment please do. And you can release anything you want through torrents
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MilyardoX2 wrote:listen I'm no pro at halo modding but I do know a good amount about trainers.
Trainers are files that edit values in the .xbe file. People use these trainers because hosting a xbe file is illeagal(I think). Also if some one was to use one of the many programs to make and edit trainers then they could find the values used in the yelo trainer and host a torrent(if hosting xbe's are illeagal) of the edited xbe. I say torrent because uploading a xbe to halo mods will be a bad thing(I think).
if anyone else has something to comment please do. And you can release anything you want through torrents
If that were the issue, he could just make a .ppf of the xbe...

Formerly known as Limpmybizket.