Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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jordanimal




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Post by jordanimal »

Is that a low lod black man ? :P
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Post by Dojorkan »

turk645 wrote:here are a few more sentinal beam edits.

A true laser sight
You just need to make a map thats dark and has a bunch of bright setinal beams....

SETINAL RAVE.
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Post by -DeToX- »

Dojorkan wrote:
turk645 wrote:here are a few more sentinal beam edits.

A true laser sight
You just need to make a map thats dark and has a bunch of bright setinal beams....

SETINAL RAVE.
You guys can do that once the tool is done. We are just finding more values to add to the program. :wink:
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Post by ScottyGEE »

Those colour tdtl values could prove useful... :P Anychance of a request?
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Post by turk645 »

jordanimal wrote:Is that a low lod black man ? :P
actually my marine glitched and started using the wrong models so i then got rid of all UV info from the model and it looked like that.
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neodos
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Post by neodos »

Turk... Awesome!

I love this effect :lol:
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Post by TunesRus90 »

neodos wrote:Turk... Awesome!

I love this effect :lol:
http://img177.imageshack.us/img177/1862/fantomzz8.jpg
Lol, thats pretty sweet. If only the guys at RvB used mods that could come in handy for their ghosts.
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Post by GametagAeonFlux »

hahah, awesome. Nice effect.
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Post by Hawaiian Modder »

Nice effect. How you do that?
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jordanimal




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Post by jordanimal »

OoOoOoh sexy cheif! I can't wait for your setinal beam tool. I will use it for my hog wars map.
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Post by MrBalll »

That's a cool looking effect.
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Post by jordanimal »

With all of these setinel effects I see a dbz mod coming :)
turk645 wrote:
jordanimal wrote:Is that a low lod black man ? :P
actually my marine glitched and started using the wrong models so i then got rid of all UV info from the model and it looked like that.
Word yo.
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Post by MasterChief2829 »

neodos wrote:Turk... Awesome!

I love this effect :lol:
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That be so cool in RvB or other Machinima shows that need something like that :P
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Post by neodos »

And it's so easy to do, it's for a machinima, see on my sig, don't worry we are making subtittles on english for the HaloWars Episode III :wink:
I think it will be the best french machinima and it will be around 1 hour of movie :o
B-Wort the creator is now finishing the montage, voices, and musics.

For the effect, it's just the shader of the tartarus overshield :lol:
Modders should play more on single player :P

Ok easy, but nice idea :)

Just modding for fun, for a machinima not improving like a complete mod, but it's not so easy to make mods for a machinma as there are lot of constraints.

But the result will be really good,i hope that people who have the bad idea of modding when they see cheaters on xbox live will change of opinion when they see the use of modding for a machinima :)

ps:on the trailer, effect like rays, and spherical shield are not modding it's made with a prog(after effects)
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Post by Caboose{SE} »

the thing i like about rvb is they're really good at improvising and using what's givin to them. it's better then modding.

that's a pretty cool effect though :p
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Post by -DeToX- »

I found the MSG2 Size Value in the IFP. Its updated at Haloplugins forum in the Incomplete IFP's
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Theres a pic.
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Post by GametagAeonFlux »

All these new plugin values are awesome, nice job.
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Post by -DeToX- »

GametagAeonFlux wrote:All these new plugin values are awesome, nice job.
Thank you. Im just trying to contribute in some way..
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Post by jordanimal »

Once Halo 2 for PC comes out, we will be quite prepared :)
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Post by -DeToX- »

jordanimal wrote:Once Halo 2 for PC comes out, we will be quite prepared :)
:D Im thinking maybe we can get PC maps to Xbox map conversions kind of like what Halo 1 has... Because They will give awesome tools for PC halo 2 :P All the unknowns named and all..
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