Thanks.

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wow thats the most useless info i've ever seen.Hawaiian Modder wrote:I would recomend using entity, the most recent version. You can find it at HaloPlugins.
Just drag the bipd you want to be into your map, then go to masterchiefs bipd tag and swap the hlmt for your new bipds hlmt. Then just go to tools and fix slc. Then your done sign and test.
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He did help me, if he never mentioned the hlmt part I would have never figured it out, so thanks Hawaiian Modder.smacktalker wrote:wow thats the most useless info i've ever seen.Hawaiian Modder wrote:I would recomend using entity, the most recent version. You can find it at HaloPlugins.
Just drag the bipd you want to be into your map, then go to masterchiefs bipd tag and swap the hlmt for your new bipds hlmt. Then just go to tools and fix slc. Then your done sign and test.
considering the BIPD would bring along all sounds, the map would be dead.
considering the hlmt of the bipd needs to be fixed with shields and stuff, and null the udlg , so it doesnt freeze anymore.
considering you swap the hlmt, systemlink doesnt need to be fixed.
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IF you try help please do it proper
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you think you are pretty smart huh?Shadow LAG wrote:goto scnr tag in which ever program you prefer and go to the bipd you are currently playing as in dependencies. then swap it out for another bipd.
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No, Shadow LAG was wrong..As he has been in multiple "Help" topics. I don't think you should try to help other people if you do not know what you are talking about. Smactalker was just clarifying it, so that others that come and read through this thread trying to figure out what they did wrong will not be lead in the wrong direction about their issue.Unilat wrote:Smacktalker... He is right. And stop putting people down, even if their info wasnt helpful your not doing any better by yelling at them.