Halo 2: Project .:AI:.-ZONES- (In progress)
- Trulife8342
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Halo 2: Project .:AI:.-ZONES- (In progress)
Project .:AI:.
Trulife
Xbox7887
F.A.Q
What is it?
Its a community project for AI in MP
Who is allowed to help?
Anyone who thinks they are experianced and know enough about the Halo 2 AI system
How long do you think it will take before we get it working?
If we actually try and work together A month or so.
Whats the point of this topic?
2 reasons, First off to bring the community together and destroy titles such as 1337 and n00b and show each other what we are capable of & to of course get AI in MP
Whats included in this topic
Trulife
Xbox7887
F.A.Q
What is it?
Its a community project for AI in MP
Who is allowed to help?
Anyone who thinks they are experianced and know enough about the Halo 2 AI system
How long do you think it will take before we get it working?
If we actually try and work together A month or so.
Whats the point of this topic?
2 reasons, First off to bring the community together and destroy titles such as 1337 and n00b and show each other what we are capable of & to of course get AI in MP
Whats included in this topic
Last edited by Trulife8342 on Tue Sep 19, 2006 6:43 pm, edited 8 times in total.
- Trulife8342
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- StalkingGrunt911
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- snakejknight
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- Trulife8342
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- Trulife8342
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maybe people that don't add anything to the project, should refrain from posting. and maybe get someone to delete the unnecessary posts, because otherwise it'll become totally cluttered and stuff.
i heard something about BSP having paths or something, so maybe my map would be a better starting map, coz its a singleplayer map
jus throwin up some suggestions.
anyway i can say i will be in, but i won't add anything to this project, simply coz i am too noobish, like most people that'll post here saying they will be in.
i reckon if only experienced users put their heads together this should be done in no time. btw i find it quite selfish that we have to use the trainer everytime just to enable the AI -_-
i see already this topic getting cluttered tho. -_-
i heard something about BSP having paths or something, so maybe my map would be a better starting map, coz its a singleplayer map

anyway i can say i will be in, but i won't add anything to this project, simply coz i am too noobish, like most people that'll post here saying they will be in.
i reckon if only experienced users put their heads together this should be done in no time. btw i find it quite selfish that we have to use the trainer everytime just to enable the AI -_-
i see already this topic getting cluttered tho. -_-
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
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- Trulife8342
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As long as you set a zone for the AI to spawn in you will not need to mess with the bsp, BTW I need a version of enity that doesnt give the broken indent error before I can go any farther.smacktalker wrote:maybe people that don't add anything to the project, should refrain from posting. and maybe get someone to delete the unnecessary posts, because otherwise it'll become totally cluttered and stuff.
i heard something about BSP having paths or something, so maybe my map would be a better starting map, coz its a singleplayer mapjus throwin up some suggestions.
anyway i can say i will be in, but i won't add anything to this project, simply coz i am too noobish, like most people that'll post here saying they will be in.
i reckon if only experienced users put their heads together this should be done in no time. btw i find it quite selfish that we have to use the trainer everytime just to enable the AI -_-
i see already this topic getting cluttered tho. -_-
- StalkingGrunt911
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- Trulife8342
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- StalkingGrunt911
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