Post your pics of mods in beta, or pictures that do not have a mod associated with them.
nugglet
Posts: 61 Joined: Sat May 27, 2006 5:40 pm
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by nugglet » Sun Aug 20, 2006 1:20 pm
ok this is a preview of the night version. hopefully i can get this released by the end of this week and the day version by the end of next week. anyway heres some screen shots.
red base
BR with a light!
night vision
plasma pistol
needler
hope you guys like it
^^FAN BAR^^
StalkingGrunt911
Posts: 3618 Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
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by StalkingGrunt911 » Sun Aug 20, 2006 1:32 pm
Looks really dark
and the effects are awesome looking.
Is this for coagulation?
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
Location: T E X A S
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by Monkey Terd » Sun Aug 20, 2006 1:34 pm
Looks really dark.
= /
Formerly known as Limpmybizket.
nugglet
Posts: 61 Joined: Sat May 27, 2006 5:40 pm
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by nugglet » Sun Aug 20, 2006 1:35 pm
yeah its coag. i need 2 find out how to add lights cuz inside the base its really dark
^^FAN BAR^^
x088x
Posts: 837 Joined: Sun Nov 06, 2005 1:46 pm
Location: ..
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by x088x » Sun Aug 20, 2006 2:06 pm
Way too dark. You should put night vision on the sniper rifle.
Halo 3 ruined everything..
nugglet
Posts: 61 Joined: Sat May 27, 2006 5:40 pm
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by nugglet » Sun Aug 20, 2006 2:27 pm
x088x wrote: Way too dark. You should put night vision on the sniper rifle.
it is on the sniper rifle. lol.
oh and does any1 know how i could make the light inside of the base brighter/add a light inside the base
^^FAN BAR^^
r0tten
Readers Club
Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Sun Aug 20, 2006 4:53 pm
not my cup of tea and i also wouldnt call it "chill out" it's misleading, you made me think it was a h1-h2 conversion.
slayer410
Posts: 738 Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas
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by slayer410 » Sun Aug 20, 2006 5:09 pm
AIM me at
lilballer4yu and I can properly add lights to your map.
Elite747
Posts: 636 Joined: Wed Nov 30, 2005 5:57 pm
Location: Reach
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by Elite747 » Sun Aug 20, 2006 5:26 pm
Unless u have nightvision or flashlights on every weapon, this is waay too dark.
Doom
Posts: 1063 Joined: Mon May 09, 2005 7:31 am
Location: DHA , SA Team: Liquid Metal Knowledge: Excellent Your Mom?: Yes
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by Doom » Sun Aug 20, 2006 11:19 pm
Shotgun flashlight is messed up. I suggest assigning it to the flashlight marker. Read my tut here in the file forums .
Come to think about it, I should update that. Tomorow I will/
Good Luck,
-Doom
Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?
{SA}DR
Posts: 495 Joined: Wed Apr 20, 2005 10:07 am
Location: Estonia Kills:867
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by {SA}DR » Mon Aug 21, 2006 2:54 am
u should put a very big lightness in the middle so its lighting up about 5-8 meters , and add lights to bases too like u said urself and then its looks really cool
xheadshotmastax
Posts: 1029 Joined: Sat Jul 02, 2005 12:26 pm
Location: Germany >_<
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by xheadshotmastax » Mon Aug 21, 2006 8:34 am
GametagAeonFlux wrote: Way too dark homie.
But good job on the night vision.
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Mon Aug 21, 2006 8:52 am
you should leave it dark, and just give everybody a sniper rifle with limted ammo for it on the map.
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
nugglet
Posts: 61 Joined: Sat May 27, 2006 5:40 pm
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by nugglet » Tue Aug 22, 2006 3:07 am
^^FAN BAR^^
MasterChief2829
Posts: 1184 Joined: Sun Dec 26, 2004 2:18 pm
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by MasterChief2829 » Tue Aug 22, 2006 7:49 pm
When I saw the name I thought it was a Halo 1 to Halo 2 Conversion (Chill Out) ... but then I saw Coag.
Still looks nice though
Jordan
Posts: 1167 Joined: Sun Nov 28, 2004 7:46 am
Location: Certified Masshole
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by Jordan » Tue Aug 22, 2006 8:00 pm
MasterChief2829 wrote: When I saw the name I thought it was a Halo 1 to Halo 2 Conversion (Chill Out) ... but then I saw Coag.
Still looks nice though
Same here, I like the ice skins as well.