[script]Team .Hack script mod 1st
This proves that modders seem to posses an insatiable need for brand new things in mods, else they are boring...neodos wrote:Nice, ok low gravity is boring but link it to the gate control is pretty cool.
Like a month ago the low gravity script was awesome...now its boring. Going at this rate, halo2 downloads will close because there isn't really anything new being done...
Fun eh?
Won't stop me from modding anyway :p
As for the script, its great you got started in doing scripting and Its kool that low grav is now on zanzibar

Is boring because i can't play while i am stucked on the ceiling
But it's usefull for mods that should be on the space with a jetpack :p
All thing become boring, example the active scenery, who use that now? anyone.
But for me low gravity is not the important thing, it's that Brok3n Halo found a way to modify scripts, i am sure it will be used on all the mods, with that we have alot of possibilities
No i am not going to stop modding, i try to make something new when i make a mod... depends, maybe i will remake prisoner for halo 2
not new but it's cool anyway ^^

But it's usefull for mods that should be on the space with a jetpack :p
All thing become boring, example the active scenery, who use that now? anyone.
But for me low gravity is not the important thing, it's that Brok3n Halo found a way to modify scripts, i am sure it will be used on all the mods, with that we have alot of possibilities

No i am not going to stop modding, i try to make something new when i make a mod... depends, maybe i will remake prisoner for halo 2

-
- Posts: 935
- Joined: Sat Feb 25, 2006 4:23 am
- Location: Europe. as in i'm speaking broken english coz i'm polish :D
![]() |
![]() |
![]() |
jesus doesnt do scripting.
yay this is a VERY easy script. wait let me write it down
yay this is a VERY easy script. wait let me write it down
Code: Select all
(script startup switch_activate
(begin
(physics_set_gravity ***)
(sleep_until (> (device_group_get gate) 0))
(begin
(physics_set_gravity ***)
)
))
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
-
- Posts: 524
- Joined: Mon Feb 27, 2006 4:23 pm
- Location: in reahab for being addicted to rehab
this is a very cool mod, but im just so suprised that ppf still exists
, ppf rocks

yea low gravity isnt boring to me though, the sad part is, i havent been able to try it yet, its not really all that fair, if only some one would make it an sppfScottyGEE wrote: This proves that modders seem to posses an insatiable need for brand new things in mods, else they are boring...
Like a month ago the low gravity script was awesome...now its boring. Going at this rate, halo2 downloads will close because there isn't really anything new being done...
Fun eh?
Won't stop me from modding anyway :p
As for the script, its great you got started in doing scripting and Its kool that low grav is now on zanzibar
Tural wrote:Cheating, Live modding, and illegal content. Three rules broken in one post, doesn't look good.
-
- Posts: 106
- Joined: Tue May 23, 2006 9:52 pm
- Location: seeing the snakes on a plane sequel: Sharks on a Tractor O.o
No, it's low gravity, because if you are stuck on the celing that means you are attracted by another mass(bigger) in the real world(you know the sun is the point of attraction of our solar system because it has the biggest mass).iGeo wrote:Being stuck on the ceiling would be no gravity not low gravity...
No gravity is when you are not attracted by a mass and then you don't move. The only thing that make you move is to push yourslef with another mass(jumping).
dude your awesome at scripting, and its definately not obvious that u applied the patch to zanzibar and then opened it with the script decompiler, your so 1337. Hey and way to not deny that u got it from the script decompiler by including the same script name switch_activate, ouch.smacktalker wrote:jesus doesnt do scripting.
yay this is a VERY easy script. wait let me write it down
Code: Select all
(script startup switch_activate (begin (physics_set_gravity ***) (sleep_until (> (device_group_get gate) 0)) (begin (physics_set_gravity ***) ) ))
I'm going to go right ahead and say: Pwn't.FFIIMan wrote:dude your awesome at scripting, and its definately not obvious that u applied the patch to zanzibar and then opened it with the script decompiler, your so 1337. Hey and way to not deny that u got it from the script decompiler by including the same script name switch_activate, ouch.smacktalker wrote:jesus doesnt do scripting.
yay this is a VERY easy script. wait let me write it down
Code: Select all
(script startup switch_activate (begin (physics_set_gravity ***) (sleep_until (> (device_group_get gate) 0)) (begin (physics_set_gravity ***) ) ))

- foxfanatic23I7
- Posts: 1343
- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Canada bishes
- Contact:
![]() |
![]() |
![]() |
![]() |
- jordanimal
- Posts: 678
- Joined: Wed Nov 16, 2005 1:41 pm
- Location: Houston, Texas
- Contact:
![]() |
Just a quick question, what's the use of the extra set of parantheses and the > accompanying teh 0 with the device_group_get_gate?smacktalker wrote:jesus doesnt do scripting.
yay this is a VERY easy script. wait let me write it down
Code: Select all
(script startup switch_activate (begin (physics_set_gravity ***) (sleep_until (> (device_group_get gate) 0)) (begin (physics_set_gravity ***) ) ))
How exactly does the get gate work - does it return a boolean true false / 0 1 or what?
-
- Posts: 106
- Joined: Thu Sep 22, 2005 5:39 am
- Contact: