Textures

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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jordanimal




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Textures

Post by jordanimal »

Textures from Genetica Pro 2.5. Anyone know where I can host a 3000x3000 without it being shrunk ? Rendered in Inventor 10 Proffesional

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1500x1500 Version
http://i10.photobucket.com/albums/a135/ ... render.jpg
Thx GTAF

Here is a link to some of my materials used. this also has some not shown in the picture

http://www.megaupload.com/?d=OC1XKKKK
Last edited by jordanimal on Sat Aug 12, 2006 7:10 pm, edited 2 times in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

Imageshack?
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Post by saddamsdevil »

GametagAeonFlux wrote:Imageshack?
High quality 3000x3000 pictures are likely to be more then 1,5Mb. Maybe there is a better compression tool, if you know share it please ;).
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Post by Veegie[Temp] »

How is this Halo related?
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Post by saddamsdevil »

Veegie wrote:How is this Halo related?
It could be used for the halo rendering, but I agree it should be posted in the rendering support topic.
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Post by jordanimal »

My bad. I forgot about that render topic.
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Post by llama_juice »

and your 3000X3000 didnt get shrunk.... http://img45.imageshack.us/img45/624/superrenderjs5.jpg
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GametagAeonFlux




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Post by GametagAeonFlux »

saddamsdevil wrote:
GametagAeonFlux wrote:Imageshack?
High quality 3000x3000 pictures are likely to be more then 1,5Mb. Maybe there is a better compression tool, if you know share it please ;).
Since when is 8 spheres with no advanced form of lighting, and a black background "high quality"?

High resolution. =/= High quality.

But anyways...how could we use the materials with just the picture of them?
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Post by jordanimal »

Actually I think inventor fucks them up. It was only like 276kb if I remember correctly. But the bigger render was higher detail on the bumpmaps. I might release some textures and bumps as jpg for people to use. I have some cool metals and stuff. I do not have any Advanced Lighting as for the program I use does not have it. I would have converted to 3DS and read up some tutorials on lighting and scenes in 3DS, but I was just looking at materials.

And it is 4 spheres, and for some stupid reason, the relfection has stronger bumps.
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Post by GametagAeonFlux »

No no no, I know it's just to show the materials, I was commenting on saddam saying the picture would be a large file size.

Infact, if you're showing off a material, what you did is perfectly fine.
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Post by jordanimal »

Got a link up.
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