
Edit: if forgot to say that it's a half life(2) level that i recreated the "Killbox", there are so much versions on half life of this map that i made the same but looking a bit different, and i would use weapon gameplay like on hl, halo 1 magnum, sniper,AR and more... but well i am not a pro at modeling if someone could share the model

I will make a beta, to test the gameplay on syslink for balanced weapons.
I will change it, its because i used mach's to make the platforms so i use this texture to place correctly the mach's, then i change the texture and it looks smooth.pyroman31 wrote:What's with the checkered(sp?) texture?