[mod] Kamikazi Kreek

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T Beezie




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[mod] Kamikazi Kreek

Post by T Beezie »

- KAMIKAZI KREEK -
Here's a little somthing I've been working on for a while, thought I'd go ahead and release it. Only my 2nd published map mod, so go easy on me. :)


-Changes-

Edited lightmap
Enhanced lighting effects/muzzle flash's
Real Time Shadows on everything
Fog added
New sky
Everything skinned (except weaps)
Weaps relocated
Jackal shield (w/ swapped shader)
Sword (also w/ swapped shader)
New sniper spots
Snipe has nightvision
Magnum has flashlight attached
(That's right, Dual Wielding Flashlights!) :D
New 2way teleporters (for sniper spot access)
Sys Link Comp
Active scenery- includes: Pelican flying overhead launching peli rockets at Kamikazi Heritic Banshees and a dual stage waterfall with splash effects

-Credits-

Brok3n Halo = Entity
farklem = DotHalo
low8 = Super PPF
tjc2k4 = Insolence
-Detox- & ScottyGee = Real Time Light Redering
Monkey Terd = Flashlight attachments & Nightvision
TfAv1228 = Bitmap Internalizer
Aequitas = Uber Lightmap Tool
xbox 7887 = Awsome Trainers

-So now I present to you -KAMIKAZI KREEK-
Patch to Beavercreek
enjoy!
Attachments
Kamikazi
Kamikazi
Kamikazi.jpg (142.84 KiB) Viewed 3481 times
Waterfall
Waterfall
Waterfall.jpg (180.47 KiB) Viewed 3481 times
Muzzle flash
Muzzle flash
BR effects.jpg (147.42 KiB) Viewed 3476 times
New sniper spot
New sniper spot
New Sniper Spot.jpg (141.92 KiB) Viewed 3473 times
Kamikazi_Kreek.rar
the patch
(6.38 MiB) Downloaded 300 times
Last edited by T Beezie on Mon Aug 07, 2006 8:12 pm, edited 2 times in total.
TrackCrew





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Post by TrackCrew »

looks good, cant wait to play
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Post by madkyle12 »

pretty good i like it but a story would be nice... is there a story?
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T Beezie




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Post by T Beezie »

I never was any good at story telling :cry:
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Post by Tural »

Kamikaze.
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T Beezie




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Post by T Beezie »

Tural wrote:Kamikaze.
lol :lol:
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Post by StalkingGrunt911 »

T Beezie wrote:
Tural wrote:Kamikaze.
lol :lol:
If you haven't noticed he did that because you mispelled Kamikaze.

It looks cool but better pics would be nice if that leaves by the master chief on the third pic.
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Post by Aumaan Anubis »

looks great. awesome job.
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T Beezie




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Post by T Beezie »

More pics
Attachments
Dual flashlights.jpg
Dual flashlights.jpg (161.36 KiB) Viewed 3404 times
Nightvision.jpg
Nightvision.jpg (162.29 KiB) Viewed 3401 times
Fly by.jpg
Fly by.jpg (198.15 KiB) Viewed 3396 times
Fly by 2.jpg
Fly by 2.jpg (184.79 KiB) Viewed 3394 times
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T1xAnton




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Post by T1xAnton »

Looks good. :P
Accept Change.
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Post by Elite747 »

Nice! I haven't seen that many beaver creek mods lately, so I think Ill download
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Post by Geo »

It looks pretty good from the pictures, good job. Sorry I can't test it for the mo, will make a more in depth comment once I've tested it. :wink:
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Post by LostWithin »

Nice, Ill download in the morning, Looks nice and kinda of like that old Haunted creek mod, I rate a 8/10 and i havent played yet, Will probably become 9/10 or 10/10 after i test. :) I see you put a ton of effort into it. :D
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Post by x088x »

Looks pretty good, a beavercreek mod is a nice change of pace.. however, pelicans/banshees on BC are rather weird, and that fog is way overused. Good job on the active scenery nonetheless.The name isn't very good. PM me if you want some suggestions. I like how there are no weapon mods. To make this mod really great, just change the fog type (try some of the fog from The Oracle, or the mainmenu fog). 7/10
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Post by DoorM4n »

looks really good nice job
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Post by xheadshotmastax »

i like the theme :)
is it nolag/lag free?
because this real time thing is known for the lag it can cause!
good job :)
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Post by XxSilencedDeathxX »

Looks pretty cool. Good job. :)
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Post by dragon248 »

its really good.

u dont see much good beaver creek ones. or bever creek ones.

im not sure if anyone noticed. the shadow looks like a br or something. lol
or an AR with a big barrel or silencer :P
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Post by surrounded001 »

Looks really cool. Great job and keep up the great work. 8/10
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T Beezie




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Post by T Beezie »

xheadshotmastax wrote:i like the theme :)
is it nolag/lag free?
because this real time thing is known for the lag it can cause!
good job :)
It does lag a lil bit in the middle around the big fire, I took the big fire out on another version and it played beautiful, but the big fire was just too cool to leave out. The RTS didn't really seem to cause many problems except for on the magnum, where I get that stupid first person gun shadow thing. That's why I used the magnum instead of a bigger gun to attach the flashlight to, smaller gun = less stupid first person gun shadow.
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