Zanzibar Paintball Mod
- Author: __ FallenOne And Barringer
Website: ...Barringermodels.tk
Video:__....
Patch:__....Below
Type:___...SERENITY
Base:___...Zanzibar
Map Information:
[ YES ] __System Linkable
[ YES ] __Weapon Mods
[ YES ] __Skin Mods
[ YES ] __Physics Mods
[ YES ] __Lighting Mods
[ ___ ] __Vehicle Mods
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A Follow Up To The Lockout Paintball Mod This Newest Installment In The Series Contains Many New Added Features Including...
--Model Mods--
- BR is an Ariakon Sim-4 Elite
- SMG is an Ariakon Sim-5
- Sniper is a modified Tippmann 98 Custom to look like a Dragunov SVD Sniper RIfle
- Magnum is the WarSensor Pistol with a 10 round clip
- Shotgun is a modified Tippmann A-5 with the Spas 12 Foregrip, and the Franchi Spas 12 Folding Stock
--Effects Mods-
- Each gun does not have a muzzle flash anymore, instead it has the effect of Co2 being depressurized at a very high rate out the end of the barrel.
- Each paintball makes its own splatter on any piece of environment.
--Physics--
- Each paintball has its own accuracy and its own downdrop force to best replicate an actual paintball gun's accuracy and human error made during chrono tests.
- Paintballs will bounce off of walls if shot at the correct angle, they are still active after this so watch out for those fully auto guns.
- You can get yourself out by shooting too close to yourself (has to be very very close, as in putting your barrel to the wall) and getting paint on yourself.
--Sound Mods--
- The paintballs make a whizz sound when they go by you, a rubber sound when they bounce, and a splat sound when they hit something and break.
- At the beginning and end of the game, a Buzzer Sounds to replicate a real paintball match
--Weapon Mods--
- BR is semi auto instead of 3 round burst, and has a higher rate of fire.
- SMG Rate of fire has been decreased by half.
- Each weapon carries a different amount of paintballs. (regular weapons 200, and specialty weapons their own amount)
- Each weapon has some sort of a visible clip or a hopper.
- There are no binoculars, but there are still less powerful scopes.
- You cannot melee with any weapon.
--Skin Mods--
- The paintballs now glow in the dark
- The sky has been changed.
--Gameplay--
- If someone without the mod joins a game that does have the mod, it will not effect the gameplay at all, in fact, it will just add another player for you to play this mod with. He will only miss out on all the fun modifications.
--There are many many more things that we did not mention simply because there are too many things for us to think of right now, you will just have to download the mod and find out for yourself. This mod truly enhances the Halo 2 gameplay many times over and is definately worth it to download and play.
Dark16990 (2:20:36 AM): so wats the status on Backwash anyways?
Dark16990 (2:20:42 AM): and anythign left to change on Zanzi?
i4got7452 (2:21:43 AM): um
i4got7452 (2:21:56 AM): no Zanzibar Paintball Mod is officially done!
Almost Brings A Tear To My Eye...
Now, For Pictures!
Preview Images:











Just A Quick Note... The Backwash Paintball Mod Being Created Primaraly By Barringer Is Still Underway...
until then, ENJOY!