Nascar Map

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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jordanimal




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Nascar Map

Post by jordanimal »

PLEASE READ FULLY BEFORE POSTING COMMENTS. I WILL NOT ANSWER ALREADY ANSWERED QUESTIONS.

I am working on a new map. The last few models I have done I am probably going to eventually fix, just need to talk to turk. This is justy a preview. The cars will be SLIGHTLY smaller in final version. the models aren't that good, But I am not looking for good models. I am looking for a fun level! This will be for Halo 1 xbox. Can be converted if I Finish, although I will NOT convert it as for I do not know where my halo pc disc is :P I do need some help for this mod so if you could help it would be GREATLY appreciated. I will need help for pretty much everything. All I know how to do is make the models, and make a basic level. I might add more to this, I don't know yet. Here are the pics so far:

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GametagAeonFlux




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Post by GametagAeonFlux »

Gee, what brought this about?

Looks fun...it'd be better if you made it for CE with some fusion cores...or Halo 2 once we figure out collision model injection.
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Post by darco9x2 »

that looks fun
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jordanimal




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Post by jordanimal »

That old map for CE that was nascar seemed quite..Eh...Crappy I suppose ? So I decided to make my own. I need to read up on some tutorials though. My first main problem: I no nothing about modding Halo 1.
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KingOfWar





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can i have

Post by KingOfWar »

can i have the .maxes or whatever so i can work on it and put it in halo ce ill give u credit for most of the work?
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Post by Alchemist666 »

if you do do this make it so when you crash you car expolodes :wink:
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Post by Patrickssj6 »

Alchemist666 wrote:if you do do this make it so when you crash you car expolodes :wink:
That would be awesome.Good old times :D

I have a rocket hog modified a bit to a race hog.
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Veegie[Temp]




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Post by Veegie[Temp] »

What happens if you turn right?
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Post by KingOfWar »

so can i?
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Post by darco9x2 »

Veegie wrote:What happens if you turn right?
you get killed by girlscouts.
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Post by Patrickssj6 »

darco9x2 wrote:
Veegie wrote:What happens if you turn right?
you get killed by girlscouts.
Makes sense to me
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Post by halmn007 »

lol
Combined your sigs can't exceed 500x120 and 75kb in file size. Your sig cannot be animated.
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jordanimal




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Post by jordanimal »

I would do this butttt....School :(
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KingOfWar





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Post by KingOfWar »

well when u can just send me the file and ill be happy to make it
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Post by V0Lt4Ge »

If this gets continued, you must make a Ricky Bobby biped to drive the cars. =D
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Post by Krush »

V0Lt4Ge wrote:If this gets continued, you must make a Ricky Bobby biped to drive the cars. =D
haha right on, shake n bake!
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jordanimal




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Post by jordanimal »

I have the car ready as an obj and I might put the car in game for the hell of it...I will also get the wheels set up as an obj. It will have a warthog suspension though :P if someone wants to use it in a mod they are more than welcome just IM me. The track though. I have it and i THINK I have an obj with almost all of the faces fixed. With inventor files for some reason when 3ds converts it to an obj they get alot of flipped faces. But I think I had fixed it. It just doesn't have collision.
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Post by KingOfWar »

PLZ send me the .obj files all that u have i want to get started on the map.
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Post by GametagAeonFlux »

KingOfWar wrote:PLZ send me the .obj files all that u have i want to get started on the map.
Stop asking for the files, if he wants to do it, he will. He has no reason to give you the resources he's using, and frankly, it's quite annoying that you keep asking.
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jordanimal




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Post by jordanimal »

Yea if I do want to give them to you I will. But I plan to release it in h2 on my own so...Get outa mah grizzill.
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