[MOD] Covenant_Shaft 1.1 Update-JesseCuster

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JesseCuster




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[MOD] Covenant_Shaft 1.1 Update-JesseCuster

Post by JesseCuster »

Covenant_Shaft
  • Author: __ JesseCuster
    Website: ...http://www.halogamaonline.com
    Video:__....
    Patch:__....
    Type:___...Serenity 3.2
    Base:___...Gemini

    Map Information:
    [ YES ] __System Linkable
    [ ___ ] __Weapon Mods
    [ ___ ] __Skin Mods
    [ ___ ] __Physics Mods
    [ ___ ] __Lighting Mods
    [ ___ ] __Vehicle Mods
Little Information: 2 Tubes are connected with a long vertical tunnel, u can enter a teleporter and fall realy fast in the next big room (very funny and hold X,when u fall down :wink:, some spining rings outside the window, be carefull, dont drink and play, it could be hard for u!!

Please, report some bugs!!

K i forget to tell u one bug, that i cant fix, dont know why...
CTF- Blue team got this (Flag not at home sign,when flag is at home)
i try diffrent levels for the spawn, but nothings works....sorry..

EDIT:**** bottom of the tunnel is fixed, shotgun at the teleexit was changed with a normal, some hills moved a bit.....nothing special...

Bugs that i cant fix'??wtf: the flag not at home sign for blue team, some probs with bomb neutral...don t know why :roll:

ok..little fixes, but better than nothing!!

Preview Images:

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Credits:
xHeadshotmastax - for being nugat ,beta testing and help me a lot
TFD -beta testing, fixing teamspawning and little bugs
MasterChief2829- THX for the name
The Entity Team-O_o
The Swamp Fox-ADI (oldie but goldie)
farklem-Dot Halo
Team GAMA

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Last edited by JesseCuster on Thu Aug 17, 2006 12:27 am, edited 7 times in total.
IRONMAN.





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Post by IRONMAN. »

TUNNEL NOW SHAFT, god bless you JC
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Post by RA1N THE ELITE »

Yesss. you released it. thx JC.
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Post by xheadshotmastax »

blo-job eeh i mean good job, AWESOME job ^_^
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Post by Pyroman »

Hehe shaft.


Nice looking mod man. Definately goin on my menu.
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Post by T1xAnton »

Woot NICE! :P SHAFT ZOMG THATS HILARIOUS! ^^
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Post by nintendo9713 »

Looks awesome!
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Post by StalkingGrunt911 »

I saw this on halogama and I was waiting for it. Good job =)
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Post by jlddodger »

This is really cool looking.
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Post by RA1N THE ELITE »

T1xAnton wrote:Woot NICE! :P SHAFT ZOMG THATS HILARIOUS! ^^
LOL. I suggested that it should be called THE HOLE.
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Post by Monkey Terd »

Awesome mod Jesse, if it's good enough for my mainmenu...Its good enough for The Serenity Repository!

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This Covenant ventilation system is littered with weapons. But why? Who cares, the Covenant are on your ass, move out soldier!


Some noob named G.I.R. wrote that description... <_<
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Post by G.I.R. »

Monkey Terd wrote:Some noob named G.I.R. wrote that description... <_<
Hey, I am NOT a n00b. Well, maybe just a bit.
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Post by DWells55 »

This advanced piece of Covenant architecture maintains life support for High Charity.

My description at least, Bungie descriptions never reference the weapons on map or anyone idividually, so I made my own.
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Post by Monkey Terd »

DWells55 wrote:This advanced piece of Covenant architecture maintains life support for High Charity.

My description at least, Bungie descriptions never reference the weapons on map or anyone idividually, so I made my own.
^_^

You and your descriptions...your not good for anything else now are you? ;)
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Post by G.I.R. »

DWells55 wrote:This advanced piece of Covenant architecture maintains life support for High Charity.

My description at least, Bungie descriptions never reference the weapons on map or anyone idividually, so I made my own.
MT held a gun to my head and told me to tell you too die for making good descriptions :?
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
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Post by r0tten »

that was fast, good job.
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Post by x088x »

Yay, my name FTW! This looks great; completely different from all other mods. Also, could someone tell me what BSP this is? I'm dying to know.
Halo 3 ruined everything..
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Post by xheadshotmastax »

r0tten wrote:that was fast, good job.
it was fast coz hes

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DR PLACEMENT
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Post by r0tten »

do you use entity 1.2 for placement? i have troubles with it cause i find it to be too sensitive, got any tips?
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Post by -Treetoad- »

Looks amazing :D
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