Auto-Close zanzi gate

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a mammoth




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Auto-Close zanzi gate

Post by a mammoth »

How would I make it so the zanzi automaticly closes once its opened?
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SS-kojak




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Post by SS-kojak »

well, you could just go into the mach tag of the gate and change it's properties to a door, so it opens when someone approaches it and closes when they walk away.
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a mammoth




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Post by a mammoth »

but I want it to function like the containment gate and will only open by switch but eventually close automaticly
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turk645




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Post by turk645 »

actually do the door thing becuase i got the effect you wanted once and i think thats what i did, not possative though.
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Post by a mammoth »

when I did that my map froze... any other suggestions? EDIT: I got nvm, but I can't find out how to make it close faster any suggestyions on that?
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Boney526




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Post by Boney526 »

This probably won't work but maybe you should save the meta of a containment gate and inject it over Zanzi's gate. To make it go faster or slower just change the speed of it in the plugin.
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Post by a mammoth »

how I got it to close was by injecting the containment mach then swapping the hlmt, thats how I got it to auto-close. Changing the speed only changed the speed of which the gate opened but did not change the time it took for it to auto-close, so its a seperate value but I should just try to change some unknowns, to see if its in there.
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turk645




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Post by turk645 »

actually the value is alread known, it just has a name that wouldnt be recognized right away as the door linger time.
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Post by a mammoth »

door open time would be another way of saying it right, if so I think it may be wrong becuase it says for containment that the door only stays open for 15 secs which it stays open for much longer than that EDIT: dang I feel retared I got it to work, but then the light map corrupted in my mod (at one point it was kinda rainbowish) so I went back to a backup.now I can't get it to auto close, man I feel retarded and I did what I did before, this is really ticking me off.
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