Idea: halo gametype maker

Discuss general issues about modding HaloPC. Post ideas for mods here.
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beat u downq





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Idea: halo gametype maker

Post by beat u downq »

instead of manually making gametypes in halo that have only certain features, some programmers shoudl work on an external prgram that you can choose exactly how many kills, what weapons you start with, how long the game will last, all that stuff, pretty much whats in the halo 2 gametype thing, make this for halo pc and ce, it would be perfect
XavHalo





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ahahahahhhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhh

Post by XavHalo »

good lord i havent laughed so hard for awhile,
ive been trying to do this for so long lol,
so far special gametypes i made are 100 - 250 kill slayers/ctfs,
and got 5 vehicles per team instead of 4,
which is good for sparkedit mods
but cant get anything else to go to custom amounts,
but i did find all the hex values for every function and some unknown ones
(might be for main game for spawning pelis and wraiths as vehicles not scenery)

still working on it, and probably will never get it done b4 some1 else.
[users]conure





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Re: ahahahahhhhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhh

Post by [users]conure »

XavHalo wrote:good lord i havent laughed so hard for awhile,
ive been trying to do this for so long lol,
so far special gametypes i made are 100 - 250 kill slayers/ctfs,
and got 5 vehicles per team instead of 4,
which is good for sparkedit mods
but cant get anything else to go to custom amounts,
but i did find all the hex values for every function and some unknown ones
(might be for main game for spawning pelis and wraiths as vehicles not scenery)

still working on it, and probably will never get it done b4 some1 else.
and i luaghed at that :)
thats in the globals mate
hard-coded or at least ui coded
but more likely hard-code
thats why it is fun to make scripts linking certian vehicles so u can have more then number so they spawn together
Image
meh....
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