


Awsome!!! guys i also have another question. im currently trying to change the names of vehicles and weapons etc. in the hex editor. all i do is change the name of the weapon ofr whatever i'm doing (and no it not longer then the original) but when i exit the hex editor and save, it just goes back to normal.WTF???TheDarkOne555 wrote:actually, Cowbell is the name of the unamed skull. If you activate all the skulls in a certain order, the unamed skull being the last one, it will say "Cow Bell" instead of nothing at all.
In all my HIH days, I've never heard that confirmed. As far as I know, neither skull is confirmed.TheDarkOne555 wrote:actually, Cowbell is the name of the unamed skull. If you activate all the skulls in a certain order, the unamed skull being the last one, it will say "Cow Bell" instead of nothing at all.
how the hell do you open it? it says windows doe not reconize this file.SpecOp44 wrote:Use Alius Bos : http://www.13willows.com/dotNetNuke/Pro ... fault.aspx
Make sure to downlaod form the "Programs" section and not the source section.
What version of windows do you have? Do you have the latest .net Framework?mato wrote:how the hell do you open it? it says windows doe not reconize this file.SpecOp44 wrote:Use Alius Bos : http://www.13willows.com/dotNetNuke/Pro ... fault.aspx
Make sure to downlaod form the "Programs" section and not the source section.
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How about... you do it. kthxbai. Back on topic.jordanimal wrote:How about, you throw all the skulls into one level, and just pick them up, including the unnamed. Hell make it a modhalf of us havent seen all the skulls. And include some ai around you. It would be cool for project yellow's ai stopper thing.