{halo 2} Saving bump maps

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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sundriedprawn





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{halo 2} Saving bump maps

Post by sundriedprawn »

Ok how what do i save the bump maps as as there is no p8 (8-bit monochrome bitmap) in the photoshop .dds save window there is only 8 bit index
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49204C494B4520434849434B454E
Patrickssj6




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Post by Patrickssj6 »

Sorry wrong forum.

I guess save it as 8-bit but make it monochrome first
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sundriedprawn





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Post by sundriedprawn »

how do i make it monochrome? and why is this the wrong forums because its about skinning? thx
01001111 01001101 01000111 00100001 00100001 00110001 00110001 00110001 01101111 01101110 01100101

49204C494B4520434849434B454E
Patrickssj6




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Post by Patrickssj6 »

Its a Sub-Forum for HaloCE/HEK(It says at the top but many do it anyway).

Monochrome means only black and white.
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sundriedprawn





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Location: Australia

Post by sundriedprawn »

ok
01001111 01001101 01000111 00100001 00100001 00110001 00110001 00110001 01101111 01101110 01100101

49204C494B4520434849434B454E
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