Removing Pillars in Midship - Black Spots on Ground
Removing Pillars in Midship - Black Spots on Ground
Hey everyone,
I have successfully removed the pillars in Midship in the middle of the map but I have run into a problem. For some reason there are black spots right where the pillars used to be and they are overlaying the ground textures. Is there any way to remove these as they look terrible and I just want the black spots gone. Any help would be greatly appreciated!
Oh, and if I throw a grenade the flash of the explosion will show the ground texture below the black spots. Thanks!
I have successfully removed the pillars in Midship in the middle of the map but I have run into a problem. For some reason there are black spots right where the pillars used to be and they are overlaying the ground textures. Is there any way to remove these as they look terrible and I just want the black spots gone. Any help would be greatly appreciated!
Oh, and if I throw a grenade the flash of the explosion will show the ground texture below the black spots. Thanks!
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So basically there is no possible way to remove these black spots? I'd really like the pillars to be removed for the mod that I'm making, without sacrificing the look of the ground. If indeed the spots cannot be removed does anyone have any suggestions as to what scenery, obstacle, etc. to place over the spots or the whole main floor of Midship in order to maintain the open feeling that I am going for? Any help would be greatly appreciated and thanks for the responses so far!
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What type of a map "feel" are you going for? Office building? Jungle? Inferno? 0.o?Veditor wrote:So basically there is no possible way to remove these black spots? I'd really like the pillars to be removed for the mod that I'm making, without sacrificing the look of the ground. If indeed the spots cannot be removed does anyone have any suggestions as to what scenery, obstacle, etc. to place over the spots or the whole main floor of Midship in order to maintain the open feeling that I am going for? Any help would be greatly appreciated and thanks for the responses so far!
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Thanks everyone! The spots in fact are part of the lightmap and when I nulled the lightmap out of the scnr it they went away. Now, is there a way to remove the spots from the lightmap, and if so how would I go about doing this. Hopefully this can be accomplished - removing them from the lightmap, and I'd be thankful for any help.
Without access to Bungie's tools, at the moment it is impossible. You'd need something capable of recompiling the lightmap. Which, unfortunately, we do not have. This leaves you with 3 options:
A. Have a less pretty map without a lightmap.
B. Use alternative methods such as other lights and lamps and real-time lighting to make up for it.
C. Put the lightmap back on and see if you can place a few objects over the spots without them turning black as well.
A. Have a less pretty map without a lightmap.
B. Use alternative methods such as other lights and lamps and real-time lighting to make up for it.
C. Put the lightmap back on and see if you can place a few objects over the spots without them turning black as well.
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