The best of the best for Halo 2 Xbox
			
		
		
			
				
																			
								cyrus119 							 
									Posts:  26 Joined:  Sat May 27, 2006 1:42 pm 
		
						
					
						 
													
							
						
									
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								by cyrus119  Sat Jul 22, 2006 6:38 pm 
			
			
			
			
			duno some people r all like ya my mod works on system link and it wont lag, so i play it and it is so lagy. i just like to check u kno
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								-DeToX- 							 
									Posts:  4589 Joined:  Sun Jun 18, 2006 3:58 pmLocation:  ... 
		
						
					
						 
													
							
						
									
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								by -DeToX-  Sat Jul 22, 2006 6:39 pm 
			
			
			
			
			cyrus119 wrote: duno some people r all like ya my mod works on system link and it wont lag, so i play it and it is so lagy. i just like to check u kno
Use a spell checker... 
Nice job HSM.
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								cyrus119 							 
									Posts:  26 Joined:  Sat May 27, 2006 1:42 pm 
		
						
					
						 
													
							
						
									
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								by cyrus119  Sat Jul 22, 2006 6:47 pm 
			
			
			
			
			Hey sorry. Didn't know spelling was importent, i thought it was the point that mattered. I will try to spell more accurately in my future posts.  
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								voodoo721 							 
									Posts:  392 Joined:  Tue Mar 29, 2005 4:55 pm 
		
						
					
						 
													
							
						
									
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								by voodoo721  Sat Jul 22, 2006 8:55 pm 
			
			
			
			
			cyrus119 wrote: Hey sorry. Didn't know spelling was 
importent , i thought it was the point that mattered. I will try to spell more accurately in my future posts.  
yeah, good luck with that
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								jkjk 							 
									Posts:  537 Joined:  Sun Feb 29, 2004 9:00 am
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								by jkjk  Tue Jul 25, 2006 9:09 am 
			
			
			
			
			what'd you fix? the beam didn't rumble for me on your old patch. nice improvement from your 1st one.
			
			
									
									I'd like to see more XBC mods and less projectile mods!
						 
		 
				
		
		 
	 
				
		
		
			
				
								xheadshotmastax 							 
									Posts:  1029 Joined:  Sat Jul 02, 2005 12:26 pmLocation:  Germany >_<
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								by xheadshotmastax  Tue Jul 25, 2006 9:44 am 
			
			
			
			
			jkjk wrote: what'd you fix? the beam didn't rumble for me on your old patch. nice improvement from your 1st one.
that was what i fixed ^_^ . however the tag of the sentinelbeam was totally messed up. so i injected a new one. works now 
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								BrokenWing 							 
									Posts:  2 Joined:  Fri Jul 21, 2006 9:29 am 
		
						
					
						 
													
							
						
									
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								by BrokenWing  Tue Jul 25, 2006 11:08 am 
			
			
			
			
			I like the Sentinel Beam...but isn't it just a LITTLE too powerful? >_<
			
			
													
					Last edited by 
BrokenWing  on Tue Jul 25, 2006 3:42 pm, edited 1 time in total.
									
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								blood dimond 							 
									Posts:  106 Joined:  Thu Sep 22, 2005 5:39 am
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								by blood dimond  Tue Jul 25, 2006 1:42 pm 
			
			
			
			
			i think it looks alot more intresting then the origional....
			
			
									
									Dont eat the fish!
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jbiz813 							 
									Posts:  48 Joined:  Sun Jun 11, 2006 10:34 pm 
		
						
					
						 
													
							
						
									
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								by Jbiz813  Tue Jul 25, 2006 1:45 pm 
			
			
			
			
			make an sppf for it
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								SpecOp44 							 
									Posts:  2008 Joined:  Tue Jun 06, 2006 12:34 pmLocation:  The Canadarm 
		
						
					
						 
													
							
						
									
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								by SpecOp44  Tue Jul 25, 2006 1:56 pm 
			
			
			
			
			Jbiz813 wrote: make an sppf for it
Or, you could get Serenity.
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								RA1N THE ELITE 							 
									Posts:  874 Joined:  Mon Jan 02, 2006 6:14 pmLocation:  Uknown......      Latest Project: Yet to be revealed.
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								by RA1N THE ELITE  Tue Jul 25, 2006 3:05 pm 
			
			
			
			
			when is the AR gonna appear in it?
			
			
									
									
The Elites cannot be stopped.
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Monkey Terd 							 
									Posts:  2032 Joined:  Tue May 17, 2005 6:34 pmLocation:  T E X A S 
		
						
					
						 
													
							
						
									
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								by Monkey Terd  Tue Jul 25, 2006 4:43 pm 
			
			
			
			
			RA1N THE ELITE wrote: when is the AR gonna appear in it?
When he can inject it with a perfect UVM. 
Formerly known as Limpmybizket.
						 
		 
				
		
		 
	 
				
		
		
			
				
								MasterChief2829 							 
									Posts:  1184 Joined:  Sun Dec 26, 2004 2:18 pm 
		
						
					
						 
													
							
						
									
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								by MasterChief2829  Tue Jul 25, 2006 5:31 pm 
			
			
			
			
			Monkey Terd wrote: RA1N THE ELITE wrote: when is the AR gonna appear in it?
When he can inject it with a perfect UVM. 
Which is easily possible...
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Monkey Terd 							 
									Posts:  2032 Joined:  Tue May 17, 2005 6:34 pmLocation:  T E X A S 
		
						
					
						 
													
							
						
									
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								by Monkey Terd  Tue Jul 25, 2006 5:49 pm 
			
			
			
			
			MasterChief2829 wrote: Monkey Terd wrote: RA1N THE ELITE wrote: when is the AR gonna appear in it?
When he can inject it with a perfect UVM. 
Which is easily possible...
Have you tried?
Doesn't work for me, trepdimeflou (the one who wrote the tutorial), or Faisal.
<_<
Formerly known as Limpmybizket.
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								RA1N THE ELITE 							 
									Posts:  874 Joined:  Mon Jan 02, 2006 6:14 pmLocation:  Uknown......      Latest Project: Yet to be revealed.
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								by RA1N THE ELITE  Tue Jul 25, 2006 8:52 pm 
			
			
			
			
			you know the jpgs that appear in the model folder when you extract it? try putting in your jpgs instead, then make them into materials, then assing them to the model's groups using milkshape, internalize the bitmaps and I am not sure it will work but I know that in order to inject custom materials for models you have to edit or replace those jpgs. I've tried it before and got it right.
			
			
									
									
The Elites cannot be stopped.
 
		 
				
		
		 
	 
				
		
		
			
				
								daggerx 							 
									Posts:  246 Joined:  Tue Jul 06, 2004 9:29 amLocation:  Long Island, New York
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								by daggerx  Wed Jul 26, 2006 8:36 am 
			
			
			
			
			dude ur sick with this mods..dling now...
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								falon 							 
									Posts:  11 Joined:  Sat Apr 01, 2006 3:20 pm 
		
						
					
						 
													
							
						
									
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								by falon  Wed Jul 26, 2006 1:52 pm 
			
			
			
			
			ok, im having trouble.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								RA1N THE ELITE 							 
									Posts:  874 Joined:  Mon Jan 02, 2006 6:14 pmLocation:  Uknown......      Latest Project: Yet to be revealed.
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								by RA1N THE ELITE  Wed Jul 26, 2006 1:59 pm 
			
			
			
			
			apply to a clean map and then use a resigner.
			
			
									
									
The Elites cannot be stopped.
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								falon 							 
									Posts:  11 Joined:  Sat Apr 01, 2006 3:20 pm 
		
						
					
						 
													
							
						
									
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								by falon  Wed Jul 26, 2006 2:21 pm 
			
			
			
			
			i could if it didnt say sentinelbase2 instead of gemini(cmr)
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								k2cGHOST13 							 
									Posts:  6 Joined:  Wed Jul 26, 2006 2:28 pmLocation:  in my room
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								by k2cGHOST13  Wed Jul 26, 2006 2:47 pm 
			
			
			
			
			Hey this looks really good!  I can't wait until I can mod this good.