Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Kirk
Posts: 6031 Joined: Wed Jan 21, 2004 10:54 pm
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by Kirk » Mon Jul 24, 2006 10:59 pm
I'm confused as to what the significance of those "black and white" images are all about :\
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Mon Jul 24, 2006 11:01 pm
i dunno either, but i got that affect in max earlier when i rendered. i didnt like it too much, cuz i was trying to get a certain affect.
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
DRL333
Posts: 1668 Joined: Wed Jul 05, 2006 6:49 pm
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by DRL333 » Mon Jul 24, 2006 11:02 pm
Those are just my graphics. Ill do better photography when I get a better computer in September. By then, I hope theres an emblem for photographers.
Edit-My graphics gives my screenies a retro feel(sort of), wich makes it uniqe.
Edit-More pics...
Lol, flying crewmen
.
Valve > Bungie
Making abstract graphics again and better than ever!
Snave
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by Snave » Tue Jul 25, 2006 1:36 am
Ok i'm just going to come out with it and say, stop posting your 'photos', They're doing nothing for you.. and they look shit.
Geo
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by Geo » Tue Jul 25, 2006 2:31 am
They don't show your graphics, they show your lack of graphics. How can you play like that? With no textures or skins.
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GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
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by GametagAeonFlux » Tue Jul 25, 2006 4:17 pm
If it weren't for the super aliased edges, that POA pic would look like a render in 3ds Max from a skylight+grey material+light tracer.
Explosive American
Posts: 1131 Joined: Wed Apr 13, 2005 4:52 pm
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by Explosive American » Tue Jul 25, 2006 4:38 pm
In case anyone is wondering, the BR screen says Halo Theme - Marty O'Donnell
The iPods may look greyish, but that's just an illusion caused by all the other grey.
jordanimal
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by jordanimal » Tue Jul 25, 2006 5:54 pm
My geforce 3 had better gfx. I have never seen such horrible graphics. I seriously want to know how you managed to get those gfx.
Itszutak
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by Itszutak » Tue Jul 25, 2006 6:19 pm
rasterizer_environment_diffuse_textures 0 only affects BSP like that... o_o
DWells55
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by DWells55 » Tue Jul 25, 2006 8:26 pm
z0mg, liek SLI Voodoo 4MB in teh house
SHOUTrvb
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by SHOUTrvb » Tue Jul 25, 2006 9:13 pm
Those aren't even potato graphics. Maybe starchy spuds...
Itszutak
Posts: 188 Joined: Sun Apr 17, 2005 6:14 am
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by Itszutak » Wed Jul 26, 2006 5:27 am
Mashed potato graphics.
ScottyGEE
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by ScottyGEE » Thu Jul 27, 2006 1:09 am
I dislike showing my work off before releasing, especially to the scale I'm currently doing
but I couldn't resist with this one as I love halo2's lighting system. It's absolutley fantastic and usually lag free....if done right....
This collaboration is not endorsed by Halomods
Technically its only me animating though
PyroBlizzard
Posts: 659 Joined: Thu Jun 30, 2005 4:49 pm
Location: AUZZIES RULE AT HALO 3!
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by PyroBlizzard » Thu Jul 27, 2006 4:57 am
Nice lights on the gate which have your specail lighting thing casting shadows on the rock!
Also nice skin and that looks so cool!!!
If u havnt announced it yet and i have missed it, i bet your next Bio is on ZanzibbaR!
nintynine
Posts: 140 Joined: Sat Jun 24, 2006 10:12 pm
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by nintynine » Thu Jul 27, 2006 4:59 am
reminds me of some sort of frankenstein movie
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ScottyGEE
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by ScottyGEE » Thu Jul 27, 2006 5:34 am
My mind went through backflips that I may have revealed something I didn't want to PyroBlizzard, with it being on Zanzibar...Checked my old pictures I uploaded and they clearly show it that it was on Zanzibar and it was implied....phew
But you're right PyroBlizzard! The mod IS on Zanzibar!
And also note things in image are darker than they appear.
This collaboration is not endorsed by Halomods
Technically its only me animating though
=sw=warlord
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by =sw=warlord » Thu Jul 27, 2006 6:09 am
O.o predator run: