Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Halo 2 Rules!!
Posts: 346 Joined: Mon Mar 22, 2004 1:16 pm
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by Halo 2 Rules!! » Mon Jul 24, 2006 7:10 am
comments and crits are always welcome (just dont point out obvious things like the fact the prophet's crown isnt textured)
Tural
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by Tural » Mon Jul 24, 2006 7:14 am
The prophet's teeth aren't textured.
I'm liking the Elite.
Jordan
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by Jordan » Mon Jul 24, 2006 9:07 am
Left forearm.
RvB}X
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by RvB}X » Mon Jul 24, 2006 9:24 am
I still find it kind of wierd the everyone starts posting renders with HDRI just after I start working with it.
Just a test:
not here anymore
Last edited by
RvB}X on Mon Aug 07, 2006 3:18 pm, edited 1 time in total.
benman08
Posts: 721 Joined: Sun May 02, 2004 5:53 am
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by benman08 » Mon Jul 24, 2006 12:25 pm
=o
Last edited by
benman08 on Mon Jul 24, 2006 12:32 pm, edited 2 times in total.
Tural
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by Tural » Mon Jul 24, 2006 12:27 pm
The armor looks like candy.
benman08
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by benman08 » Mon Jul 24, 2006 12:32 pm
But i like candy
RvB}X wrote: I still find it kind of wierd the everyone starts posting renders with HDRI just after I start working with it.
Don't flatter yourself, I have been rendering HDRI way before you started posting yours.
avp DR@AGON
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by avp DR@AGON » Mon Jul 24, 2006 12:34 pm
nice i like that gloss effect
RvB}X
Posts: 26 Joined: Sun Feb 13, 2005 2:11 pm
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by RvB}X » Mon Jul 24, 2006 12:55 pm
Don't flatter yourself, I have been rendering HDRI way before you started posting yours.
I meant that everyone started posting renders with obvious HDRI in this topic specifically just after I figured out how to do it.
Tural
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by Tural » Mon Jul 24, 2006 6:07 pm
benman08 wrote: Don't flatter yourself, I have been rendering HDRI way before you started posting yours.
Oh, you mean since
Veegie started, and posted the tutorial?
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Mon Jul 24, 2006 6:23 pm
Tural wrote: benman08 wrote: Don't flatter yourself, I have been rendering HDRI way before you started posting yours.
Oh, you mean since
Veegie started, and posted the tutorial?
his tutorial helped so much. i started using hdri on the mc at precisely Tue Jul 18, 2006 11:29 pm. thats when i figured out how Doc made his elite look so godly.
edit: fixed the spec maps.
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
Tanasoo
Posts: 298 Joined: Sat Jan 01, 2005 7:15 pm
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by Tanasoo » Mon Jul 24, 2006 11:27 pm
Here's my HDRI render:
...
LOL jk
I got bored with Spartans, so I decided to do something new. An Elite with an OLD plasma shield:
DRL333
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by DRL333 » Mon Jul 24, 2006 11:32 pm
I like the shadowing effects and floor reflection effects.
Valve > Bungie
Making abstract graphics again and better than ever!
HK-47
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by HK-47 » Tue Jul 25, 2006 4:58 am
that is absolutely AMAZING darco!
Thanks LT.
nintynine
Posts: 140 Joined: Sat Jun 24, 2006 10:12 pm
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by nintynine » Tue Jul 25, 2006 5:01 am
jw how do you guys have such good quality pictures, and do you make the models by opening them in a program and moving their bones in the position you want?
HK-47
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by HK-47 » Tue Jul 25, 2006 5:06 am
HDRI and 3ds max as well as Bone rigging...
Of course some of us cant rig for shit so we get good people to do it for us (like me) i plan to have someone rig MY mc when i finish him.
Thanks LT.
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Tue Jul 25, 2006 6:22 am
nintynine wrote: jw how do you guys have such good quality pictures, and do you make the models by opening them in a program and moving their bones in the position you want?
click here
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
HK-47
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by HK-47 » Tue Jul 25, 2006 7:44 am
Did some stuff to make it look more ingame (Thanks cow)
Thoughts?
Thanks LT.
spartanx5
Posts: 93 Joined: Sat Jun 18, 2005 7:19 am
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by spartanx5 » Tue Jul 25, 2006 8:18 am
if you want an ingame look use the unmodified bitmaps from the game, because if you use custom it is not ingame, now is it. You need the strengthen the relection alot, use the alpha of the masterchief bitmap as a mask. mine from a month ago:
http://www.gfx.halosnipers.com/hmm%20.png
which had less then 40 maps excluding colors in it. Don't try to overcomplicate the material if you going for ingame. Try to keep it as simple as you can. Also your color seems a little off, so heres my color pallete that includes the ingame colors excluding tan
http://www.gfx.halosnipers.com/Spartan% ... allete.jpg
CabooseJr
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by CabooseJr » Tue Jul 25, 2006 8:27 am
i like the old sheild i wish they had it for the elites that had the energy swords