[Final] FN P90

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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TomClancey





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[Final] FN P90

Post by TomClancey »

Here is my 2nd model ever made. An FN P90. (My fave gun in thw world).

Here are some clay renders:
Image
Image
Image
Image
And a wireframe (not sure y u need it but i got it anyway)
Image

EDIT: I rehosted the images on photobucket and not image shack. So the images will be bigger, but not much

EDIT2: Polygon count is 1852.
Last edited by TomClancey on Mon Jul 24, 2006 2:03 pm, edited 2 times in total.
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[cc]z@nd!




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Post by [cc]z@nd! »

can we get some higher res pictures?

oh, by the way: SEXY.
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
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TomClancey





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Post by TomClancey »

they are hi res, just stupid Image shack scaled em down. Alot.
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gh0570fchurch




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Post by gh0570fchurch »

That's a nice low-poly model. Great job.
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Dr.Cox wrote:gh0570fchurch has a mexi-stash. =D
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TomClancey





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Post by TomClancey »

tyvm, i will be working on models in the future once i can figure out wat to make.
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Post by flyinrooster »

Man Tom, you've gotten really good. Maybe i would too if i had time to model =p. Now all you need is a decent skin and its awesome.
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TomClancey





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Post by TomClancey »

thanks, i jsut need to find a skinner, cus my skinning skills suck...alot. Well if anyone wants to skin my model for me.

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Post by rossmum »

That's very nice, but FN2000 > P90 :P
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Post by SnaFuBAR »

rossmum wrote:That's very nice, but FN2000 > P90 :P
indeed. and you'll find one in my mod >__>. great for a second :) good work, keep it up.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by TomClancey »

ok thanks guys, and ill look into that FN2000
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Post by cooldude5990 »

great job for a 2nd model, keep it up
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Post by TomClancey »

thanks guys for all your comments, but is there anything i missed or need to improve upon?
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Post by cooldude5990 »

smoothing and maybe fix the boxyness around the mag area in the front, but do more models thats fine for your secound
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Post by jereminion »

wow nice, want me to import it into halo 2 so you can see what it looks like? probibly for smg
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Post by TomClancey »

i dk i guess pm me and ill give the .max file. If you need it compileed and animated amd everything then screw it.
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