nuke

Technical Chatter here.
Post Reply
thefreindly0ne





Posts: 524
Joined: Mon Feb 27, 2006 4:23 pm
Location: in reahab for being addicted to rehab

nuke

Post by thefreindly0ne »

how can i make a rocket launcher shoot a nuke, and make it expand throughout all of containment? thatnks for the help, if its possible
Tural wrote:Cheating, Live modding, and illegal content. Three rules broken in one post, doesn't look good.
BlueRedFire





Posts: 113
Joined: Wed Feb 01, 2006 1:09 am

Post by BlueRedFire »

Crazyneil wrote:Ok to do this is pretty simple.

1). Open map in dothalo.

2). Go to Projectile and click on Rocket

3). Change the values for Glow Radius, Damage Effect, Proj life Distance and lfie span to a high number.

4). Go to Damage Effect-jpt! and click rocket_launcher_explosion

5). Change the Damage(min), and Damage(max) to a high number.

6). Do the same for rocket_launcher_impact.

This will make the rocket glow more when it is shot, and if your numbers were high enough, it will kill everything on the map. I made this plenty of times, and no matter where I was on coag, I died.

this is also fun to do with fusion coils...
Your signature can't exceed 1kb in file size.
thefreindly0ne





Posts: 524
Joined: Mon Feb 27, 2006 4:23 pm
Location: in reahab for being addicted to rehab

Post by thefreindly0ne »

can i open it up in h2x thx by the way
Tural wrote:Cheating, Live modding, and illegal content. Three rules broken in one post, doesn't look good.
TheDarkOne555





Posts: 69
Joined: Thu Jul 20, 2006 3:40 am
Contact:

Post by TheDarkOne555 »

Dude. I've tried doing the damage edit thing, but no matter what, it never works...ever.
---Begin Geek Code Block---
GAT d->d s+:+>s: a--- C++ !U P L- !E W++
N? o? K? w++++ O--- M- V? PS+++ PE? Y PGP+
t+@ 5? X R tv b++ DI- D++++ G++ e- h!
r-->r--- z
---End Geek Code Block---

Dont know how to Read Geek Code? Go to
http://www.geekcode.com
thefreindly0ne





Posts: 524
Joined: Mon Feb 27, 2006 4:23 pm
Location: in reahab for being addicted to rehab

Post by thefreindly0ne »

not even in h2x :?: no i cant, umm i dont see rocket launcher impact on the tag viewer
Tural wrote:Cheating, Live modding, and illegal content. Three rules broken in one post, doesn't look good.
XxSilencedDeathxX





Posts: 486
Joined: Wed Apr 27, 2005 2:14 pm
Location: ;_;
Contact:

Post by XxSilencedDeathxX »

For h2x use this plugin:

Code: Select all

1.Int16-0-60
1.Label-ID/bitmask?-90-Left
.*--1
1.Int16-4-60
1.Label-Y/N ID-90-Left
.*--1
1.Int16-6-60
1.Label-ID Type-90-Left
.*--2
1.Label-Scripts-60-Left
1.Reflexive-12-4-120
.*--1
2.Label-Edit Script-60-Left
2.Script-0-120
.*--2
1.Label-Effect (Nested Main)-120-Left
1.Reflexive-20-56-170
.*--1
2.Float-8-60
2.Label-Life?-90-Left
.*--1
2.Float-12-60
2.Label-Life?-90-Left
.*--1
2.Float-16-60
2.Label-Effect Life-90-Left
.*--1
2.Float-20-60
2.Label-Effect Life-90-Left
.*--1
2.Spacer--25
2.Label-Other Tags (Lvl 1)-100-Left
2.Reflexive-24-56-170
.*--1
3.Spacer--25
3.Int16-6-60
3.Label-ID-90-Left
.*--1
3.Spacer--25
3.Ident-16-300
.*--1
3.Spacer--25
3.Float-20-60
3.Label-Unknown 1-90-Left
.*--1
3.Spacer--25
3.Float-24-60
3.Label-Unknown 2-90-Left
.*--1
3.Spacer--25
3.Float-40-60
3.Label-Unknown 3-90-Left
.*--1
3.Spacer--25
3.Float-44-60
3.Label-Unknown 4-90-Left
.*--2
2.Spacer--25
2.Label-Prt3 (Lvl 1)-100-Left
2.Reflexive-48-56-170
.*--1
3.Spacer--25
3.Ident-4-300
.*--1
3.Spacer--25
3.Float-0-60
3.Label-Bitmask 1?-90-Left
.*--1
3.Spacer--25
3.Float-4-60
3.Label-Bitmask 2?-90-Left
.*--1
3.Spacer--25
3.Float-24-60
3.Label-Unknown 1-90-Left
.*--1
3.Spacer--25
3.Int16-20-60
3.Label-Unknown 2-90-Left
.*--1
3.Spacer--25
3.Int16-22-60
3.Label-Unknown 3-90-Left
.*--1
3.Spacer--25
3.Float-28-60
3.Label-Unknown 4-90-Left
.*--1
3.Spacer--25
3.Float-32-60
3.Label-Unknown 5-90-Left
.*--1
3.Spacer--25
3.Float-36-60
3.Label-Unknown 6-90-Left
.*--1
3.Spacer--25
3.Float-40-60
3.Label-Unknown 7-90-Left
.*--1
3.Spacer--25
3.Float-44-60
3.Label-Unknown 8-90-Left
.*--1
3.Spacer--50
3.Label-Pmov (Lvl 2)-100-Left
3.Reflexive-48-184-170
.*--1
4.Spacer--50
4.Ident-4-300
.*--1
4.Spacer--50
4.Float-156-60
4.Label-Z Coord Spawn Point-120-Left
.*--1
4.Spacer--75
4.Label-Fire (Lvl 3)-120-Left
4.Reflexive-16-1-170
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Unknown 1-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Unknown 2-90-Left
.*--2
4.Spacer--75
4.Label-range (how far or sometin) (Lvl 3)-120-Left
4.Reflexive-32-1-170
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Unknown 1-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Unknown 2-90-Left
.*--2
4.Spacer--75
4.Label-Everything  (Lvl 3)-120-Left
4.Reflexive-48-1-170
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Unknown 1-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Unknown 2-90-Left
.*--2
4.Spacer--75
4.Label-Everything Sometin else(Lvl 3)-120-Left
4.Reflexive-64-1-170
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Unknown 1-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Unknown 2-90-Left
.*--2
4.Spacer--75
4.Label-Everything total radius(Lvl 3)-120-Left
4.Reflexive-112-1-170
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Unknown 1-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Unknown 2-90-Left
.*--2
4.Spacer--75
4.Label-smoke (Lvl 3)-120-Left
4.Reflexive-132-1-170
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Unknown 1-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Unknown 2-90-Left
.*--2
4.Spacer--75
4.Label-actual smoke effects (Lvl 3)-120-Left
4.Reflexive-148-1-170
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Unknown 1-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Unknown 2-90-Left


other junk----------

4.Spacer--75
4.Label-Reflexive 5-120-Left
4.Reflexive-80-1-170
.*--1
5.Spacer--75
5.Float-0-60
5.Label-Bitmask?-90-Left
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Min...?-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Max...?-90-Left
.*--1
5.Spacer--75
5.Float-12-60
5.Label-?-90-Left
.*--1
5.Spacer--75
5.Float-16-60
5.Label-?-90-Left
.*--1
5.Spacer--75
5.Float-20-60
5.Label-Bitmask?-90-Left
.*--1
5.Spacer--75
5.Float-24-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-28-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-32-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-36-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-40-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-44-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-48-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-52-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-56-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-60-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-64-60
5.Label-Unknown-90-Left
.*--2
4.Spacer--75
4.Label-Reflexive 6-120-Left
4.Reflexive-96-1-170
.*--1
5.Spacer--75
5.Float-4-60
5.Label-Unknown-90-Left
.*--1
5.Spacer--75
5.Float-8-60
5.Label-Unknown-90-Lef
Save as a text document.

Go to your efect in the effect tag, and scoll down until you see something called 'Everything'. Change that to a higher number and that resizes everything.
thefreindly0ne





Posts: 524
Joined: Mon Feb 27, 2006 4:23 pm
Location: in reahab for being addicted to rehab

Post by thefreindly0ne »

ok thanks silenced death, and i put the text document in the rar archive in the plugins section?

i dont see in the effects saying everything
Last edited by thefreindly0ne on Fri Jul 21, 2006 6:11 am, edited 1 time in total.
Tural wrote:Cheating, Live modding, and illegal content. Three rules broken in one post, doesn't look good.
XxSilencedDeathxX





Posts: 486
Joined: Wed Apr 27, 2005 2:14 pm
Location: ;_;
Contact:

Post by XxSilencedDeathxX »

Yes.
thefreindly0ne





Posts: 524
Joined: Mon Feb 27, 2006 4:23 pm
Location: in reahab for being addicted to rehab

Post by thefreindly0ne »

what tag do i click on after i go in effects again
Tural wrote:Cheating, Live modding, and illegal content. Three rules broken in one post, doesn't look good.
Post Reply