
LOCK ME PLEASE!!!! RPG_BETA3 Release
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- Joined: Tue Jul 11, 2006 5:53 pm
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- Posts: 162
- Joined: Wed Mar 10, 2004 5:57 am
wow this is amazing I cant belive this is already 4 pages straight on this topic but yeah if you think this is big than get your but to coldsnap and hugeass its pretty self explanator that huge ass is just a HUGE ASS
but anyway umm lets see here umm I dont have anything else to say I ll so you guys on haloce.


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- Joined: Mon Jul 17, 2006 10:57 am
dudes making maps isnt that damn hard........you just gotta get some help and do the right things......i have a poo comp
1.8GHZ AMD
256 mb RAM
128MB Cache Geforce FX
80GB HardDrive
Floppy drive
DVD-RW
CD-RW
thats a poo comp if you ask me......yet i can still make maps
its really easy!
so stop praising me and go make your own!
i duno why i am saying this maybe its just spam or i have nothing to do but DO IT ANYWAY!
1.8GHZ AMD
256 mb RAM
128MB Cache Geforce FX
80GB HardDrive
Floppy drive
DVD-RW
CD-RW
thats a poo comp if you ask me......yet i can still make maps
its really easy!
so stop praising me and go make your own!
i duno why i am saying this maybe its just spam or i have nothing to do but DO IT ANYWAY!
MY SIG DID NOT EXEED 75KB!!!!!!!!! WHY DID YOU DELTE IT!!!! ARRRRG >_<
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- Joined: Wed Mar 10, 2004 5:57 am
dude man whats wrong with you
Man we dont need to make maps just because people phraise you man dont think your the most praised here I mean common even the more common people get praised more than you do like Masters Lighting and even Strider and people dont even appreciate him sometimes (no offence).Dude if I were you just enjoy it man I mean people love this map and you should appreciate that not getting mad as hell cause its much better than getting flamed at and getting bad feedback man.
Plus it is not easy too your lucky enough to have a 80gb hard drive dude I only have 13 gigs left.Its not easy to make a map dude I know cause I tried it once and if making maps is so easy why isnt it that Nitros h2 maps arnt done yet huh explain that.








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- Joined: Wed Mar 10, 2004 5:57 am
Download session invalid
When I follow that link and wait for a space I get this message "Download-session invalid.
Possible reasons:
* Download-session expired. Direct-links last a few minutes for free users and a few days for premium-users.
* You requested this download-session from a different IP than yours. If you use AOL, try a different browser."
I clicked download immediately and tried this in both Mozilla Firefox and Internet Explorer. Is there an alternate download location perhaps or does anyone have a solution to this problem?
Possible reasons:
* Download-session expired. Direct-links last a few minutes for free users and a few days for premium-users.
* You requested this download-session from a different IP than yours. If you use AOL, try a different browser."
I clicked download immediately and tried this in both Mozilla Firefox and Internet Explorer. Is there an alternate download location perhaps or does anyone have a solution to this problem?
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- Location: Erskine, Scotland
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- Joined: Fri Jul 21, 2006 11:31 am
Kiwi tested the map and Kiwi has a few things to say.
Kiwi won't bother pointing out things other people already have so...
1: The weapon spawn points seem to be ripped right from a30_b.
2: The hanger thing is a welcome addition but the terrain seems to stick through a corner of it, but that's a minor quibble.
3: The Barracks-type buildings are a good addition too but there should be a couple of weapons inside it (like the pistol, shotgun, sniper, and ar).
4: The sky base was better done (at least to Kiwi) in RPG_Beta2 but should maybe have more then just a krestal or a barracks up there (but it's understandable if that's too much).
5: Having the tunnel marked off would be a waste of space since you could easily fit a building in there (maybe like a jail or something?).
6: Try not to focus on the vehicles so much and offer some other things (like scenery or something of that sort).
But all in all the thing that bugs Kiwi the most are the weapon spawn points.
Though this seems to be a bit too late to matter much since it seems that the final will be released in about a week.
Kiwi won't bother pointing out things other people already have so...
1: The weapon spawn points seem to be ripped right from a30_b.
2: The hanger thing is a welcome addition but the terrain seems to stick through a corner of it, but that's a minor quibble.
3: The Barracks-type buildings are a good addition too but there should be a couple of weapons inside it (like the pistol, shotgun, sniper, and ar).
4: The sky base was better done (at least to Kiwi) in RPG_Beta2 but should maybe have more then just a krestal or a barracks up there (but it's understandable if that's too much).
5: Having the tunnel marked off would be a waste of space since you could easily fit a building in there (maybe like a jail or something?).
6: Try not to focus on the vehicles so much and offer some other things (like scenery or something of that sort).
But all in all the thing that bugs Kiwi the most are the weapon spawn points.
Though this seems to be a bit too late to matter much since it seems that the final will be released in about a week.
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- Location: Georgia, I think it is a great state, don't you? One of the first 13 colonies. wOoT!!!!!!!!!!!!!!!!!
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hey gibbo can u oh i dunno maybe have an air space station on the station up top? and maybe have vehicles that can pass through the tunnel so that jail peple cant get out and only the vehicle can?
(oh and hi kiwi)
(oh and hi kiwi)
Combined your sigs can't exceed 500x120 and 75kb in file size. Your sig cannot be animated.