I have a ghost and I cloned the ghost_gun.weap. I added a widget to the weap. But when i fire the ghost this happens...
http://putfile.com/pic.php?pic=main/7/1 ... .jpg&s=f10
and heres another angle
http://putfile.com/pic.php?pic=main/7/1 ... .jpg&s=f10
so whats the deal. WHy cant i make it fire out of the other gun slot in the front.
btw there are 2 triggers and 2 projectiles. So L and R fire seperate weapons but they both come out of the same gun slot. How can i move the spawn location of one of the projectiles to the other slot?
Ghost Projectile spawn help
Ghost Projectile spawn help
Last edited by Scoliosis on Wed Jul 19, 2006 8:04 pm, edited 2 times in total.
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Well that is normal. The ghost gun has dual projectiles like that. Other weapons only have one though. You would have to add another projectile basically if you wanted it to come out of the other gun. With entity and a little bit of knowledge it shoulden't be to hard.
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Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?
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I am not positive but I belive the ghost gun works by markers. Try assigning the other projectile to the the other marker like ghost_gun_right.Scoliosis wrote:ya i have a second projectile i can fire with L, as well as the original i can fire with R. SO how can i make the projectile fired with L shoot out of the other gun?
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Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?