[Model] Tommy Gun

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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F1N3ST





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[Model] Tommy Gun

Post by F1N3ST »

This is my Tommy Gun Model, I hope you guys like it, 608 faces in obj form.

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Sombody123





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Post by Sombody123 »

Needs smoothing groups.
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citrusp3rs wrote:i can understand the motive, but if i get a cookie for every time someone said he'd use it for good, not for bad..
well, i wouldn't be able to fit through a door :P
surrounded001





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Post by surrounded001 »

Very good, but it does need smoothing. But it looks great. Keep up the great work.
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F1N3ST





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Post by F1N3ST »

The OBJ has smoothing groups, but i cant get the .3ds to smooth.
Guest





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Post by Guest »

Nice, but you need to up the level of detail. All I can see is a big cylinder as the drum, a few boxes for the body, some odd shapes to make up the trigger, the handle, and the butt.
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F1N3ST





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Post by F1N3ST »

Ok, the file size is 128kb, models for halo 2 are supposed to be around 100kb, if there much bigger than that they will not inject into halo 2, i had a lot of detail, but the file size was 248kb, so i had to go all around the model, taking away details from the sides and handles. I didnt want to do this but this isnt a showoff model, it is for injecting into halo 2.
Tanasoo




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Post by Tanasoo »

Besides you can make up for with with normal maps and have a more detailed one for FP. The only problem might be the stock and receiver, you might want to throw on a chamfer on those to make them look more round (you can sacrifice some barrel polys if need be, you don't need much more than a hexagon there with smoothing). Good Job.
F1N3ST





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Post by F1N3ST »

Yeah, the Cylinders are what is killing me, there was 1 more cylinder at the end of the barrel, but i had to take it out, ad do you really think a hexagon will do?
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

I have seen tons of these, but very nice! :wink:
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F1N3ST





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Post by F1N3ST »

I havent, thanks for the compliment.
Tanasoo




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Post by Tanasoo »

Just look at any of the stock rifles ingame and you will see it doesnt take much to make it look round with good smoothing groups. In fact allot of games have just squares, but they don't look so good from the front.
F1N3ST





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Post by F1N3ST »

What he said.....
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SpecOp44




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Post by SpecOp44 »

Hmm, this would be nice in-game. Good work.
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F1N3ST





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Post by F1N3ST »

Thanks.
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Explosive American





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Post by Explosive American »

Mag ain't thick enough.
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F1N3ST





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Post by F1N3ST »

Thats how thick it was in my referance.....
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Explosive American





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Post by Explosive American »

It's not quite thick enough. Needs to be at least one third thickened.

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F1N3ST





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Post by F1N3ST »

Ill thicken it, i just wont rerender it and all.
lilasiansk8ur





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Post by lilasiansk8ur »

Add the grip onto the front
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Explosive American





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Post by Explosive American »

There are two versions of the tommy gun. He's making the military variant, without the vertical front grip.
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