Heres a pic of my model:

Any help would be great thanx.
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pyroman31 wrote:I just use Darkmatter's model viewer and just fix the skin the check. Kinda like trial and error. Just do what KKC said and just internalize the bitmap your going to inject your skin over...like the weapon you're replacing with this weapon.
Yea but you have to find the weapon in the viewer.Monkey Terd wrote:pyroman31 wrote:I just use Darkmatter's model viewer and just fix the skin the check. Kinda like trial and error. Just do what KKC said and just internalize the bitmap your going to inject your skin over...like the weapon you're replacing with this weapon.![]()
Entity's model viewer shows the same as Darkmatter now. But, I will not question you.
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