pmi help

Discuss general issues about modding HaloPC. Post ideas for mods here.
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TwinNexus





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pmi help

Post by TwinNexus »

Thanks for your help guys with pmi I've got to grips with it now, but can you help me with a few questions, 1. how can I mod it so that only 1 team are covies? 2. how I add meshes like walls and rooms? 3. how can you add holograms from maps like b30?

:lol: Thanks! :lol:
babelfish





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Post by babelfish »

Don't hold me to it...but
1. I don't think it's possible yet.
2. You can PMI metal barriers and such that look like walls into your map and use sparkedit to build a room with them. That's what I do.
3. Probably the same way you PMI any other object.
Again don't hold me to this >.>
I am the 14,229th member to register at halomods. And 14229 is my lucky number.
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TwinNexus





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Post by TwinNexus »

I don't know what files to use. :( is there a tutorial for holograms? and how do you add your own models for weapons?

Thanks! :lol:
fishface617





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Post by fishface617 »

if u are going to pmi the cortana hologram u (if there is even a model) u would need the [scen] meta and once in sparkedit u import the hologram as a scenery object

as for covies on one team, i dont think its possible yet, but it is possible.

and for buildings do not use logs from bloodgulch, there is a .ppf file in the files forum utilities section that changes the log into a rectangle block, and u can give that a skin and use it for buildings

hoped that helped
wes





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Re: pmi help

Post by wes »

TwinNexus wrote:1. how can I mod it so that only 1 team are covies?
mod it in custom edition
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TwinNexus





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Re: pmi help

Post by TwinNexus »

wes wrote:
TwinNexus wrote:1. how can I mod it so that only 1 team are covies?
mod it in custom edition
how can i do that? also i wanted to get all the weapons from halo2 to this mod but how? is there a way to do that? :? (p.s. - i don't have a xbox :cry: )
Arbiter Elite





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Post by Arbiter Elite »

good luck modelin them for ce then
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