Containment gates??

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XxD3ATHxX




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Containment gates??

Post by XxD3ATHxX »

Ok when you spawn containment gates onto a map, say coag, can they be touching eachother? Because I built a bridge over coag with 10 containment gates and they were of course touching, then I tried playing it and it froze. It froze right when the countdown timer got to 0 and says waiting for everyone to load the map. Someone please explain this to me.

EDIT: I forgot to mention I added 100 slots to the itmc in Entity. Maybe coagulation can't handle this many. If not, does anyone know how many slots it can handle?
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MilyardoX2




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Post by MilyardoX2 »

i have added about 50 itmc tags and it worked....
i added 10 more later and it would freeze.
i think don't let the itmc tag count go above.. 110 or 120. make back ups and test
XxD3ATHxX




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Post by XxD3ATHxX »

MilyardoX2 wrote:i have added about 50 itmc tags and it worked....
i added 10 more later and it would freeze.
i think don't let the itmc tag count go above.. 110 or 120. make back ups and test
Yea but with the containment gates I only added 20 to the itmc and I built a bridge across coag with all the gates touching and it still froze on me??? What is the deal???
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Skayter
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Post by Skayter »

I believe theres only a certain amount attainable with adding chunks I believe this number is 99 or less... (Could be wrong) Or maybe the gates made it freeze alltogether...
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Post by Tural »

Intersecting machs won't cause a problem such as that.
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Post by Monkey Terd »

Skayter wrote:I believe theres only a certain amount attainable with adding chunks I believe this number is 99 or less... (Could be wrong) Or maybe the gates made it freeze alltogether...
99 is the most on most maps, However I have found that Zanzibar and Headlong can have around 130.
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Skayter
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Post by Skayter »

Yeh so the chunks messed you up next time add only mb like 80.
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